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Every Rust server graded on real, live numbers. 57,218 players on the roll · 11,715 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 81.235.206.47:28015
Name of server

HITLY | MAIN

RegisterAbsentOffline
Region–
Address81.235.206.47:28015
Last checked21d ago
Launch Rust and join
Overall grade

Not there yet

39 out of 100, the average of 2 subjects

Players now 1/ 222 0% full
7-day average0peak –
Rank#15,253top 69%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,253 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 47/ 100 Slipped a little: down 1,030 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 20:09 UTC21d ago 1 – running 1
Tue 6 Oct, 20:18 UTC22d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 519 on average
421 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
346 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
35 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
30 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
50 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 244 on average
141 / 200

Quick answers

from the figures on this page

Server details

Which region is HITLY | MAIN based in?

HITLY | MAIN leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 81.235.206.47:28015.

Is HITLY | MAIN up, and how steady is its uptime?

You cannot join now: HITLY | MAIN is offline, last seen 21 days 13 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 6 October 2026.

What Rust version is HITLY | MAIN on?

The server HITLY | MAIN is on Rust network protocol 2519 and build 92566 under Windows. Steam updates your game for you, but you need the same protocol to join.

Resets

When does HITLY | MAIN wipe, and how often?

The record holds too few of HITLY | MAIN's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 21 days 14 hours have passed since this world was made.

What should you expect from wipe day on HITLY | MAIN?

Across its recent wipes, the busiest moments averaged 2 players. 1 hours after the latest wipe began, the crowd hit its peak.

Player numbers

Where does HITLY | MAIN place in the wider field of Rust servers?

In the top 69% of all ranked servers, HITLY | MAIN sits at #15,253 for player hours over the last seven days.

What does the population on HITLY | MAIN look like?

It has been 21 days 13 hours since HITLY | MAIN was last seen, and it is offline right now.

Tags and filters

What do HITLY | MAIN's tags stand for?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp222 (Max players): 222 slots are available; v2519 (Protocol): To get in, your game needs to be on the same version: the protocol is 2519; cs92566 (Build): The game build is 92566; ptrak (Networking): The network layer is RakNet, standard for the game; h9d6a19e7 (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner; stok (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner are the tags HITLY | MAIN publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature HITLY | MAIN?

Rust Server Score lists that include HITLY | MAIN: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.

Map and rules

How is HITLY | MAIN set up, and what rules does it keep?

You will find no gather rate in the name of HITLY | MAIN. No group limit is published. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is not enabled.

Which map is in play on HITLY | MAIN?

HITLY | MAIN runs a game-generated procedural map at size 2,000, seed 42342123. A matching size and seed produce the same map, viewable on RustMaps from this page.

How to join

What is the way to join HITLY | MAIN?

Enter client.connect 81.235.206.47:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp222,ptrak,v2519,h9d6a19e7,stok,gmrust,cs92566

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp222
Max players 222 slots are available.
v2519
Protocol To get in, your game needs to be on the same version: the protocol is 2519.
cs92566
Build The game build is 92566.
ptrak
Networking The network layer is RakNet, standard for the game.

Other

h9d6a19e7
Custom tag Not one of Rust's standard tags, it comes from a plugin or the owner.
stok
Custom tag Not one of Rust's standard tags, it comes from a plugin or the owner.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.