Working its way up from the back of the class: #16,015 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 882 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Saturday 31 October, 09:40 UTC, in 1d 9h.
Its weekly schedule tag · low confidence
wipe-day peak0players, last three wipes
Coming wipes
1d 9hSat 31 Oct, 09:40 UTC
6d 18hThu 5 Nov, 19:00 UTCFW
8d 9hSat 7 Nov, 09:40 UTC
15d 9hSat 14 Nov, 09:40 UTC
22d 9hSat 21 Nov, 09:40 UTC
29d 9hSat 28 Nov, 09:40 UTC
34d 18hThu 3 Dec, 19:00 UTCFW
36d 9hSat 5 Dec, 09:40 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 3 Oct, 09:40 UTC26d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 100+ · 1x · weekly · 216 on average
256 / 400
Quick answers
from the figures on this page
Server details
In what location does [FR][EU] RUST-FATALITY | SOLO/DUO/TRIO/QUAD | PVP | WIPED 12/06 sit?
The EU tag on [FR][EU] RUST-FATALITY | SOLO/DUO/TRIO/QUAD | PVP | WIPED 12/06 puts it in Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 81.250.107.21:27015 is the address to use.
Is [FR][EU] RUST-FATALITY | SOLO/DUO/TRIO/QUAD | PVP | WIPED 12/06 up, and how steady is its uptime?
At this moment, [FR][EU] RUST-FATALITY | SOLO/DUO/TRIO/QUAD | PVP | WIPED 12/06 is offline; the last time it was seen was 26 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 26 September 2026.
What Rust version is [FR][EU] RUST-FATALITY | SOLO/DUO/TRIO/QUAD | PVP | WIPED 12/06 on?
You will find [FR][EU] RUST-FATALITY | SOLO/DUO/TRIO/QUAD | PVP | WIPED 12/06 on Rust network protocol 2634 and build 166652, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
When does [FR][EU] RUST-FATALITY | SOLO/DUO/TRIO/QUAD | PVP | WIPED 12/06 wipe, and how often?
Its tag sets the prediction, as the record holds too few of [FR][EU] RUST-FATALITY | SOLO/DUO/TRIO/QUAD | PVP | WIPED 12/06's wipes to confirm its schedule. Expect the next wipe on Saturday 31 October at 09:40 UTC. The world it runs now was created 26 days 14 hours. The tags carry a weekly wipe schedule.
What happens on [FR][EU] RUST-FATALITY | SOLO/DUO/TRIO/QUAD | PVP | WIPED 12/06 when wipe day arrives?
The average peak on its recent wipes was 0 players. 0 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does [FR][EU] RUST-FATALITY | SOLO/DUO/TRIO/QUAD | PVP | WIPED 12/06 sit among Rust servers?
Over the last seven days, [FR][EU] RUST-FATALITY | SOLO/DUO/TRIO/QUAD | PVP | WIPED 12/06 has #16,015 for player hours, in the top 70% of all ranked servers and #2,482 in Europe.
How many players does [FR][EU] RUST-FATALITY | SOLO/DUO/TRIO/QUAD | PVP | WIPED 12/06 usually have?
The last sighting of [FR][EU] RUST-FATALITY | SOLO/DUO/TRIO/QUAD | PVP | WIPED 12/06 was 26 days 9 hours ago, and it is offline right now.
Lists and filters
What is meant by the tags on [FR][EU] RUST-FATALITY | SOLO/DUO/TRIO/QUAD | PVP | WIPED 12/06?
The game's browser takes its cue from the tags [FR][EU] RUST-FATALITY | SOLO/DUO/TRIO/QUAD | PVP | WIPED 12/06 has set: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166652 (Build): This runs on build 166652; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; EU (Europe): In the server browser it appears under Europe. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [FR][EU] RUST-FATALITY | SOLO/DUO/TRIO/QUAD | PVP | WIPED 12/06 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [FR][EU] RUST-FATALITY | SOLO/DUO/TRIO/QUAD | PVP | WIPED 12/06 among them: European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.
Rules and settings
What settings and rules apply on [FR][EU] RUST-FATALITY | SOLO/DUO/TRIO/QUAD | PVP | WIPED 12/06?
The name of [FR][EU] RUST-FATALITY | SOLO/DUO/TRIO/QUAD | PVP | WIPED 12/06 gives no gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
The game generates a procedural map for [FR][EU] RUST-FATALITY | SOLO/DUO/TRIO/QUAD | PVP | WIPED 12/06.
How to join
How do you get onto [FR][EU] RUST-FATALITY | SOLO/DUO/TRIO/QUAD | PVP | WIPED 12/06?
To connect, start Rust, press F1, and type client.connect 81.250.107.21:27015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^w,^v,EU,gmvanilla,cs166652,ts8
Game
gmvanilla
Game modeSurvival, vanilla style.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166652
BuildThis runs on build 166652.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyIt wipes weekly.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).