On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 160% full
7-day average0peak –
Rank#15,383top 70%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 16 on average. Plenty of space to grow.
Standingrank on player hours
30/ 100
F
Working its way up from the back of the class: #15,383 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 67 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: down 153 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Rusties S.A PvE leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 81.26.74.29:28125.
How reliable is Rusties S.A PvE, and is it up?
The server is up: Rusties S.A PvE is online now. According to its reported uptime, the last restart was about 4 days 19 hours ago. It was up 95 of 168 hours over the last 7 full days, which is 57% of the time. It was first seen by Rust Server Score on 13 October 2026.
Does Rusties S.A PvE perform well?
The average over the last 48 hours was 67 server fps, and it never went below 67. At its peak, it held 106,252 entities, including buildings, deployables and all else in the world. Memory use reached up to 2,405 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is Rusties S.A PvE running?
The server Rusties S.A PvE is on Rust network protocol 2632 and build 160953 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does Rusties S.A PvE wipe its map?
Rusties S.A PvE has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 14 days 11 hours.
Population
Where does Rusties S.A PvE sit among Rust servers?
In the top 70% of all ranked servers, Rusties S.A PvE sits at #15,383 for player hours over the last seven days.
How many players does Rusties S.A PvE usually have?
Right now, 0 players are on Rusties S.A PvE, which has 16 slots. Over the past seven days, the average player count was 0.
Tags
What is meant by the tags on Rusties S.A PvE?
gmrust (Game mode): Survival in the standard Rust style; mp16 (Max players): Its slot count is 16; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2632 (Protocol): Join only if your game runs protocol 2632; cs160953 (Build): The game build is 160953; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set are the tags Rusties S.A PvE publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Rusties S.A PvE?
These Rust Server Score lists count Rusties S.A PvE among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
How is Rusties S.A PvE set up, and what rules does it keep?
Nothing in the name of Rusties S.A PvE states a gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Rusties S.A PvE?
Rusties S.A PvE runs a game-generated procedural map at size 4,250, seed 815032606. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
What is the way to join Rusties S.A PvE?
To connect, start Rust, press F1, and type client.connect 81.26.74.29:28125. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp16,ptrak,$r?,v2632,gmrust,cs160953,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp16
Max playersIts slot count is 16.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2632
ProtocolJoin only if your game runs protocol 2632.
cs160953
BuildThe game build is 160953.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).