On the class lists: F (40), with population over 48 hours and no performance mark.
Players now0/ 160% full
7-day average0peak –
Rank#15,400top 69%
Last wipe64d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 16 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,400 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 170 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Rust Server leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 81.26.74.29:28135.
Is Rust Server up, and how steady is its uptime?
You cannot join now: Rust Server is offline, last seen 4 days 6 hours ago. It was up 88 of 168 hours over the last 7 full days, which is 52% of the time. It was first seen by Rust Server Score on 13 September 2026.
On what Rust version does Rust Server sit?
Rust network protocol 2632 and build 161125 on Windows is what Rust Server runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does Rust Server wipe its map?
The record holds too few of Rust Server's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 64 days 12 hours have passed since this world was made.
Population
What position does Rust Server hold in the rankings?
In the top 69% of all ranked servers, Rust Server sits at #15,400 for player hours over the last seven days.
What does the population on Rust Server look like?
Rust Server is offline at the moment; the last time it was seen was 4 days 6 hours ago. A seven-day average of 0 players applies here.
Tags
What do Rust Server's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp16 (Max players): Its slot count is 16; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2632 (Protocol): The game protocol is 2632, so your game must match that version to join; cs161125 (Build): This runs on build 161125; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set are the tags Rust Server publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Rust Server?
Rust Server Score lists that include Rust Server: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
What settings and rules apply on Rust Server?
You will find no gather rate in the name of Rust Server. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Rust Server runs which map?
The game generates the procedural map on Rust Server at size 2,000 with seed 6738. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How should you connect to Rust Server?
Enter client.connect 81.26.74.29:28135 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp16,ptrak,$r?,v2632,gmrust,cs161125,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp16
Max playersIts slot count is 16.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2632
ProtocolThe game protocol is 2632, so your game must match that version to join.
cs161125
BuildThis runs on build 161125.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); population is the one to work on (F).