A quiet classroom so far: 1 of 500 on average. Plenty of space to grow.
Standingrank on player hours
55/ 100
C−
Working its way up from the back of the class: #9,951 on player hours.
Uptimehours on the list, last 48
2/ 100
F
Attendance needs work: on the list only 1 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
31/ 100
F
Lost ground: down 3,732 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (C−); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···WW··
WWWW···
··W
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Thu 22 OctWed 21 OctTue 20 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 13:08 UTC5h ago
–
–
running
1
Thu 22 Oct, 15:49 UTC6d ago
1
–
5.9 days
1
Wed 21 Oct, 10:15 UTC7d ago
1
–
1.2 days
1
Tue 20 Oct, 16:09 UTC8d ago
1
–
0.8 days
1
Tue 20 Oct, 10:02 UTC8d ago
1
–
0.3 days
0
Mon 19 Oct, 22:19 UTC8d ago
1
–
0.5 days
1
Mon 19 Oct, 09:17 UTC9d ago
1
–
0.5 days
1
Fri 16 Oct, 16:54 UTC12d ago
1
–
2.7 days
1
Fri 16 Oct, 09:11 UTC12d ago
1
–
0.3 days
1
Thu 15 Oct, 19:36 UTC12d ago
1
–
0.6 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does My Untitled Rust Server sit?
No region is published for My Untitled Rust Server. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 81.97.240.83:28015.
Is My Untitled Rust Server up, and how steady is its uptime?
At this moment, My Untitled Rust Server is offline; the last time it was seen was 4 hours ago. It was up 4 of 168 hours over the last 7 full days, which is 2% of the time. It was first seen by Rust Server Score on 17 September 2026.
Which Rust version is My Untitled Rust Server running?
The server My Untitled Rust Server is on Rust network protocol 2635 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does My Untitled Rust Server wipe, and how often?
My Untitled Rust Server wipes at times that vary, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 5 hours.
What should you expect from wipe day on My Untitled Rust Server?
The average peak on its recent wipes was 1 players. 0 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does My Untitled Rust Server place in the wider field of Rust servers?
Over the last seven days, My Untitled Rust Server has #9,951 for player hours, in the top 45% of all ranked servers.
What does the population on My Untitled Rust Server look like?
My Untitled Rust Server is offline at the moment; the last time it was seen was 4 hours ago. Averaging 1 players over seven days, it peaked at 1. The busiest time in the last 48 hours was 13:00 UTC, with an average of 1 players.
Tags
What do My Untitled Rust Server's tags stand for?
gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): Its slot count is 500; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs (Build): The build number is missing from the published data; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server are the tags My Untitled Rust Server publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show My Untitled Rust Server?
Rust Server Score lists that include My Untitled Rust Server: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Map and rules
What settings and rules apply on My Untitled Rust Server?
You will find no gather rate in the name of My Untitled Rust Server. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join My Untitled Rust Server?
To connect, start Rust, press F1, and type client.connect 81.97.240.83:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp500,ptrak,$r?,v2635,gmrust,cs,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp500
Max playersIts slot count is 500.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs
BuildThe build number is missing from the published data.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (C−); population is the one to work on (F).