On the class lists: F (23), with population over 48 hours and no performance mark.
Players now0/ 30% full
7-day average0peak 1
Rank#14,708top 66%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
4/ 100
F
A quiet classroom so far: 0 of 3 on average. Plenty of space to grow.
Standingrank on player hours
34/ 100
F
Working its way up from the back of the class: #14,708 on player hours.
Uptimehours on the list, last 48
6/ 100
F
Attendance needs work: on the list only 3 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 70 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 589 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak3players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 30 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 3 Oct, 07:07 UTC25d ago
3
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
fluffy and jan leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 82.14.70.162:28016.
Is fluffy and jan up, and how steady is its uptime?
You cannot join now: fluffy and jan is offline, last seen 35 hours ago. According to its reported uptime, the last restart was about 1 hours ago. For the last 7 full days, it was up 3 of 168 hours, or 2% of the time. On 16 September 2026, Rust Server Score saw it for the first time.
Is fluffy and jan smooth to play on?
The average over the last 48 hours was 70 server fps, and it never went below 55. At its peak, it held 184,153 entities, including buildings, deployables and all else in the world. Up to 2,875 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does fluffy and jan sit?
You will find fluffy and jan on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
When does fluffy and jan wipe, and how often?
The record holds too few of fluffy and jan's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 25 days have passed since this world was made.
What should you expect from wipe day on fluffy and jan?
Recent wipes have peaked at 3 players on average. Peak numbers came 30 hours into the latest wipe.
Player count
Where does fluffy and jan place in the wider field of Rust servers?
Over the last seven days, fluffy and jan has #14,708 for player hours, in the top 66% of all ranked servers.
What does the population on fluffy and jan look like?
The last sighting of fluffy and jan was 35 hours ago, and it is offline right now. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 19:00 UTC, with an average of 0 players.
Tags and filters
How should you read the tags on fluffy and jan?
The game's browser takes its cue from the tags fluffy and jan has set: gmrust (Game mode): Rust survival, played by the standard rules; mp3 (Max players): 3 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show fluffy and jan?
These Rust Server Score lists count fluffy and jan among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
Which rules does fluffy and jan enforce, and what are its settings?
The name of fluffy and jan gives no gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. You are covered by VAC, Valve's anti-cheat.
Which map is in play on fluffy and jan?
fluffy and jan runs a game-generated procedural map at size 5,800, seed 401418629. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
What is the way to join fluffy and jan?
To connect, start Rust, press F1, and type client.connect 82.14.70.162:28016. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp3,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp3
Max players3 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).