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Every Rust server graded on real, live numbers. 39,744 players on the roll · 11,644 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 82.146.91.3:28015
Name of server

My Rust server | Powered by AMP

RegisterAbsentOffline
Region–
Address82.146.91.3:28015
Last checked10d ago
pve
Launch Rust and join
Overall grade

Not there yet

41 out of 100, the average of 2 subjects

Players now 0/ 100 0% full
7-day average0peak –
Rank#15,224top 70%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,224 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 52/ 100 Moving up: up 625 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep5 Oct10 Oct14 Oct19 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:18 UTC25d ago 1 – running 0
Thu 1 Oct, 20:57 UTC FW26d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 52 on average
70 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 35 on average
10 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 32 on average
33 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
EA · groups of 30+ · monthly · 22 on average
25 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
groups of 8+ · monthly · 20 on average
27 / 150
[EU/GER] Rust Norddeutschland PVE
EU · groups of 8+ · biweekly · 18 on average
1 / 100

Quick answers

from the figures on this page

Server facts

In what location does My Rust server | Powered by AMP sit?

My Rust server | Powered by AMP leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 82.146.91.3:28015 is the address to use.

How dependable is My Rust server | Powered by AMP, and is it online at the moment?

At this moment, My Rust server | Powered by AMP is offline; the last time it was seen was 10 days 13 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 30 September 2026.

What Rust version is My Rust server | Powered by AMP on?

The server My Rust server | Powered by AMP is on Rust network protocol 2634 and build 166586 under Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

On what schedule does My Rust server | Powered by AMP reset?

There are too few wipes on record for My Rust server | Powered by AMP to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 25 days 6 hours.

What should you expect from wipe day on My Rust server | Powered by AMP?

Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 1 hours after it began.

Player numbers

What position does My Rust server | Powered by AMP hold in the rankings?

In the top 70% of all ranked servers, My Rust server | Powered by AMP sits at #15,224 for player hours over the last seven days.

Is My Rust server | Powered by AMP a busy server?

My Rust server | Powered by AMP is offline at the moment; the last time it was seen was 10 days 13 hours ago.

Lists and filters

What do My Rust server | Powered by AMP's tags stand for?

You'll see My Rust server | Powered by AMP tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166586 (Build): Build number: 166586; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^p (PvE): Players do not fight one another here; the world is the danger in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show My Rust server | Powered by AMP?

Rust Server Score lists that include My Rust server | Powered by AMP: Best community servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Map and rules

Which rules does My Rust server | Powered by AMP enforce, and what are its settings?

The name of My Rust server | Powered by AMP gives no gather rate. The group limit stays at the game's default of 8 players. It runs pve, no PvP between players. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.

Can you tell me which map My Rust server | Powered by AMP uses?

The game generates a procedural map for My Rust server | Powered by AMP.

Connecting

What is the way to join My Rust server | Powered by AMP?

Enter client.connect 82.146.91.3:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs166586,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp100
Max players 100 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs166586
Build Build number: 166586.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Gameplay

^p
PvE Players do not fight one another here; the world is the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.