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Every Rust server graded on real, live numbers. 50,243 players on the roll · 11,687 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 82.153.70.48:28015
Name of server

R4N | STAGING

RegisterAbsentOffline
Region–
Address82.153.70.48:28015
Last checked26d ago
Launch Rust and join Website
Overall grade

Not there yet

36 out of 100, the average of 2 subjects

Players now 0/ 100 0% full
7-day average0peak –
Rank#16,408top 69%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #16,408 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 40/ 100 Slipped a little: down 3,166 places this week. Nothing a good wipe can't fix.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 524 on average
363 / 425
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 334 on average
25 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 331 on average
44 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
168 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
67 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 263 on average
70 / 100

Quick answers

from the figures on this page

Server details

Where in the world is R4N | STAGING?

No region is published for R4N | STAGING. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 82.153.70.48:28015.

How reliable is R4N | STAGING, and is it up?

You cannot join now: R4N | STAGING is offline, last seen 26 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 1 October 2026.

What Rust version is R4N | STAGING on?

The server R4N | STAGING is on Rust network protocol 2634 and build 166490 under Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

How frequently does R4N | STAGING wipe its map?

There are too few wipes on record for R4N | STAGING to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 26 days 11 hours.

Population

Where does R4N | STAGING sit among Rust servers?

Over the last seven days, R4N | STAGING has #16,408 for player hours, in the top 69% of all ranked servers.

How many players does R4N | STAGING usually have?

The last sighting of R4N | STAGING was 26 days 10 hours ago, and it is offline right now.

Tags and filters

How should you read the tags on R4N | STAGING?

The game's browser takes its cue from the tags R4N | STAGING has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166490 (Build): Build number: 166490; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does R4N | STAGING appear in the Rust Server Score lists and filters?

These Rust Server Score lists count R4N | STAGING among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

How is R4N | STAGING set up, and what rules does it keep?

Nothing in the name of R4N | STAGING states a gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. You are covered by VAC, Valve's anti-cheat.

R4N | STAGING runs which map?

The game generates the procedural map on R4N | STAGING at size 4,000 with seed 1234. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.

Getting in

How do you get onto R4N | STAGING?

To connect, start Rust, press F1, and type client.connect 82.153.70.48:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://www.4noobs.co/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166490,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp100
Max players 100 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs166490
Build Build number: 166490.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.