Working its way up from the back of the class: #15,478 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
13/ 100
F
Lost ground: down 11,388 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, and #388 of the duo servers (top 88%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h.
The force wipe · high confidence
wipe-day peak3players, last three wipes
Coming wipes
8d 8hThu 5 Nov, 19:00 UTCFW
36d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 18 Sep, 08:23 UTC40d ago
3
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [OLD SERVER - MOVED] DUNES SOLO/DUO | CONNECT ae-2.dazcohost.co?
[OLD SERVER - MOVED] DUNES SOLO/DUO | CONNECT ae-2.dazcohost.co leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 82.158.125.21:28015.
How dependable is [OLD SERVER - MOVED] DUNES SOLO/DUO | CONNECT ae-2.dazcohost.co, and is it online at the moment?
At this moment, [OLD SERVER - MOVED] DUNES SOLO/DUO | CONNECT ae-2.dazcohost.co is offline; the last time it was seen was 34 days 20 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 13 September 2026.
On what Rust version does [OLD SERVER - MOVED] DUNES SOLO/DUO | CONNECT ae-2.dazcohost.co sit?
The server [OLD SERVER - MOVED] DUNES SOLO/DUO | CONNECT ae-2.dazcohost.co is on Rust network protocol 2633 and build 164530 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does [OLD SERVER - MOVED] DUNES SOLO/DUO | CONNECT ae-2.dazcohost.co wipe, and how often?
[OLD SERVER - MOVED] DUNES SOLO/DUO | CONNECT ae-2.dazcohost.co wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 40 days 1 hours. Its tags record that it wipes monthly.
What happens on [OLD SERVER - MOVED] DUNES SOLO/DUO | CONNECT ae-2.dazcohost.co when wipe day arrives?
The average peak on its recent wipes was 3 players. The crowd on the latest wipe was largest 6 hours after it began.
Population
What position does [OLD SERVER - MOVED] DUNES SOLO/DUO | CONNECT ae-2.dazcohost.co hold in the rankings?
Over the last seven days, [OLD SERVER - MOVED] DUNES SOLO/DUO | CONNECT ae-2.dazcohost.co has #15,478 for player hours, in the top 70% of all ranked servers. It comes #388 among servers in the duo group.
What does the population on [OLD SERVER - MOVED] DUNES SOLO/DUO | CONNECT ae-2.dazcohost.co look like?
It has been 34 days 20 hours since [OLD SERVER - MOVED] DUNES SOLO/DUO | CONNECT ae-2.dazcohost.co was last seen, and it is offline right now.
Tags
What is meant by the tags on [OLD SERVER - MOVED] DUNES SOLO/DUO | CONNECT ae-2.dazcohost.co?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; ts2 (Group limit): A team can hold 2 players at most; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon; WA (West Asia): You will find it under West Asia in the browser are the tags [OLD SERVER - MOVED] DUNES SOLO/DUO | CONNECT ae-2.dazcohost.co publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show [OLD SERVER - MOVED] DUNES SOLO/DUO | CONNECT ae-2.dazcohost.co?
These Rust Server Score lists count [OLD SERVER - MOVED] DUNES SOLO/DUO | CONNECT ae-2.dazcohost.co among them: Duo servers, marked like a report and Modded Rust servers, graded. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Monthly.
Server rules
What settings and rules apply on [OLD SERVER - MOVED] DUNES SOLO/DUO | CONNECT ae-2.dazcohost.co?
The name of [OLD SERVER - MOVED] DUNES SOLO/DUO | CONNECT ae-2.dazcohost.co gives no gather rate. The cap on group size is 2 players (duo). It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [OLD SERVER - MOVED] DUNES SOLO/DUO | CONNECT ae-2.dazcohost.co?
A procedural map of size 4,000 and seed 94888, generated by the game, is what [OLD SERVER - MOVED] DUNES SOLO/DUO | CONNECT ae-2.dazcohost.co runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to [OLD SERVER - MOVED] DUNES SOLO/DUO | CONNECT ae-2.dazcohost.co?
Enter client.connect 82.158.125.21:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/dHtC8Aqp95.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2633,^z,^y,^m,^v,WA,gmrust,cs164530,ts2
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersIts slot count is 100.
ts2
Group limitA team can hold 2 players at most.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs164530
BuildBuild number: 164530.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonPlugin framework: Carbon.
Region
WA
West AsiaYou will find it under West Asia in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).