On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,338top 69%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,338 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 159 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 213 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
····W··
·······
···F···
·······
···W···
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap13.7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctFri 18 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 17:57 UTC13d ago
0
–
running
0
Thu 1 Oct, 17:53 UTCFW27d ago
0
–
14 days
0
Fri 18 Sep, 06:01 UTC41d ago
0
–
13.5 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [EU] PureRust.org | Vanilla+ | BiWeekly?
You won't find a region tag on [EU] PureRust.org | Vanilla+ | BiWeekly, but its name indicates Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. 82.165.143.144:28015 is the address to use.
How reliable is [EU] PureRust.org | Vanilla+ | BiWeekly, and is it up?
Right now, [EU] PureRust.org | Vanilla+ | BiWeekly is online. According to its reported uptime, the last restart was about 2 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 14 September 2026.
How well does [EU] PureRust.org | Vanilla+ | BiWeekly run?
It averaged 159 server fps over the last 48 hours, with a low of 96. At its peak, it held 73,940 entities, including buildings, deployables and all else in the world. Memory use reached up to 2,788 MB. When fps is low and entities climb, that is lag to players.
On what Rust version does [EU] PureRust.org | Vanilla+ | BiWeekly sit?
You will find [EU] PureRust.org | Vanilla+ | BiWeekly on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does [EU] PureRust.org | Vanilla+ | BiWeekly reset?
There is no next wipe to predict on [EU] PureRust.org | Vanilla+ | BiWeekly, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 13 days 16 hours.
What should you expect from wipe day on [EU] PureRust.org | Vanilla+ | BiWeekly?
The average peak on its recent wipes was 0 players. Peak numbers came 0 hours into the latest wipe.
Player numbers
What position does [EU] PureRust.org | Vanilla+ | BiWeekly hold in the rankings?
Over the last seven days, [EU] PureRust.org | Vanilla+ | BiWeekly has #15,338 for player hours, in the top 69% of all ranked servers.
What does the population on [EU] PureRust.org | Vanilla+ | BiWeekly look like?
Right now, 0 players are on [EU] PureRust.org | Vanilla+ | BiWeekly, which has 100 slots. A seven-day average of 0 players applies here.
Lists and filters
What is meant by the tags on [EU] PureRust.org | Vanilla+ | BiWeekly?
gmvanilla (Game mode): You play vanilla survival here; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; rustmaps (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner are the tags [EU] PureRust.org | Vanilla+ | BiWeekly publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature [EU] PureRust.org | Vanilla+ | BiWeekly?
These Rust Server Score lists count [EU] PureRust.org | Vanilla+ | BiWeekly among them: European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server rules
What settings and rules apply on [EU] PureRust.org | Vanilla+ | BiWeekly?
Nothing in the name of [EU] PureRust.org | Vanilla+ | BiWeekly states a gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
[EU] PureRust.org | Vanilla+ | BiWeekly runs which map?
A custom map of size 3,500 is in use on [EU] PureRust.org | Vanilla+ | BiWeekly, and its published file can be downloaded from this page.
How to join
What is the way to join [EU] PureRust.org | Vanilla+ | BiWeekly?
To connect, start Rust, press F1, and type client.connect 82.165.143.144:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://purerust.org.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z,rustmaps
Game
gmvanilla
Game modeYou play vanilla survival here.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Other
rustmaps
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).