Working its way up from the back of the class: #15,670 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 167 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for lolapop. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 82.208.127.208:28015.
How reliable is lolapop, and is it up?
The server is down: lolapop is offline now, with the last sighting 34 days 19 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 24 September 2026.
What Rust version is lolapop on?
You will find lolapop on Rust network protocol 2633 and build 165217, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does lolapop wipe its map?
The record holds too few of lolapop's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 34 days 19 hours.
Player count
What position does lolapop hold in the rankings?
Over the last seven days, lolapop has #15,670 for player hours, in the top 71% of all ranked servers.
How many players does lolapop usually have?
lolapop is offline at the moment; the last time it was seen was 34 days 19 hours ago.
Lists and filters
What do lolapop's tags stand for?
gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here are the tags lolapop publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does lolapop appear in the Rust Server Score lists and filters?
These Rust Server Score lists count lolapop among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
How is lolapop set up, and what rules does it keep?
You will find no gather rate in the name of lolapop. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map lolapop uses?
lolapop runs a procedural map, which the game generates.
Getting in
How should you connect to lolapop?
Enter client.connect 82.208.127.208:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp15,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp15
Max playersThe server holds 15 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs165217
BuildThe game build is 165217.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).