On the class lists: D (54), with population over 48 hours and no performance mark.
Players now0/ 200% full
7-day average0peak 2
Rank#7,067top 32%
No wipesresets13 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 20 on average. Plenty of space to grow.
Standingrank on player hours
68/ 100
C+
Working its way up from the back of the class: #7,067 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 204 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
56/ 100
C−
Moving up: up 779 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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·····WW
··W·WWW
W···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 22:22 UTC2d ago
–
–
–
0
Mon 26 Oct, 15:04 UTC2d ago
–
–
–
0
Sun 25 Oct, 11:07 UTC3d ago
–
–
–
0
Sun 25 Oct, 09:25 UTC3d ago
–
–
–
0
Sun 25 Oct, 04:23 UTC3d ago
–
–
–
0
Sun 25 Oct, 03:36 UTC3d ago
–
–
–
1
Sun 25 Oct, 03:01 UTC3d ago
–
–
–
0
Sat 24 Oct, 11:51 UTC4d ago
–
–
–
0
Sat 24 Oct, 11:00 UTC4d ago
–
–
–
0
Sat 24 Oct, 09:19 UTC4d ago
–
–
–
0
Fri 23 Oct, 16:30 UTC5d ago
–
–
–
0
Fri 23 Oct, 16:10 UTC5d ago
–
–
–
0
Fri 23 Oct, 14:26 UTC5d ago
–
–
–
1
Wed 21 Oct, 15:26 UTC7d ago
–
–
–
0
Sun 18 Oct, 06:47 UTC10d ago
–
–
–
0
Sun 18 Oct, 03:24 UTC10d ago
–
–
–
0
Sun 18 Oct, 02:13 UTC10d ago
–
–
–
0
Sat 17 Oct, 15:22 UTC11d ago
–
–
–
0
Sat 17 Oct, 15:02 UTC11d ago
–
–
–
0
Sat 17 Oct, 14:11 UTC11d ago
–
–
–
0
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Quick answers
from the figures on this page
About the server
In what location does P.I.P RUST Test Server sit?
No region is published for P.I.P RUST Test Server. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 82.21.2.10:10218 is the address to use.
How dependable is P.I.P RUST Test Server, and is it online at the moment?
You can join now: P.I.P RUST Test Server is online. The uptime it reports puts the last restart at about 47 hours ago. It was up 109 of 168 hours over the last 7 full days, which is 65% of the time. The first sighting by Rust Server Score was on 4 October 2026.
Is P.I.P RUST Test Server smooth to play on?
The average over the last 48 hours was 204 server fps, and it never went below 125. Buildings, deployables and everything else in the world added up to as many as 69,801 entities. Memory use reached up to 3,521 MB. When fps is low and entities climb, that is lag to players.
Which Rust version is P.I.P RUST Test Server running?
You will find P.I.P RUST Test Server on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does P.I.P RUST Test Server wipe its map?
A fresh world arrives every few hours on P.I.P RUST Test Server, so there is no wipe schedule to keep and no reset counts as a wipe.
Player numbers
Where does P.I.P RUST Test Server sit among Rust servers?
In the top 32% of all ranked servers, P.I.P RUST Test Server sits at #7,067 for player hours over the last seven days.
Is P.I.P RUST Test Server a busy server?
P.I.P RUST Test Server is showing 0 players right now, with 20 slots in total. It peaked at 2 and averaged 0 players over the last seven days. The busiest time in the last 48 hours was 04:00 UTC, with an average of 0 players.
Tags
How should you read the tags on P.I.P RUST Test Server?
The game's browser takes its cue from the tags P.I.P RUST Test Server has set: gmrust (Game mode): Rust survival, played by the standard rules; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does P.I.P RUST Test Server appear in the Rust Server Score lists and filters?
These Rust Server Score lists count P.I.P RUST Test Server among them: Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Map and rules
How is P.I.P RUST Test Server set up, and what rules does it keep?
Nothing in the name of P.I.P RUST Test Server states a gather rate. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. You are covered by VAC, Valve's anti-cheat.
P.I.P RUST Test Server runs which map?
A procedural map of size 3,500 and seed 1891438067, generated by the game, is what P.I.P RUST Test Server runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How do you get onto P.I.P RUST Test Server?
To connect, start Rust, press F1, and type client.connect 82.21.2.10:10218. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp20,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp20
Max players20 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).