A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
80/ 100
B+
Holds a respectable place: #4,470 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h.
The force wipe · high confidence
wipe-day peak4players, last three wipes
Coming wipes
7d 19hThu 5 Nov, 19:00 UTCFW
35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 19 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 21:15 UTC6d ago
4
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [EU/FR] let's all play RUST survival mode based in?
The name of [EU/FR] let's all play RUST survival mode points to Europe, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 82.65.114.100:50120.
How dependable is [EU/FR] let's all play RUST survival mode, and is it online at the moment?
Right now, [EU/FR] let's all play RUST survival mode is online. For the last 5 full days, it was up 120 of 120 hours, or 100% of the time. It was first seen by Rust Server Score on 22 October 2026.
What Rust version is [EU/FR] let's all play RUST survival mode on?
The server [EU/FR] let's all play RUST survival mode is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does [EU/FR] let's all play RUST survival mode wipe its map?
[EU/FR] let's all play RUST survival mode wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 6 days 2 hours have passed since this world was made. The tags show a monthly wipe schedule.
What happens on [EU/FR] let's all play RUST survival mode when wipe day arrives?
Across its recent wipes, the busiest moments averaged 4 players. Peak numbers came 19 hours into the latest wipe.
Population
Where does [EU/FR] let's all play RUST survival mode sit among Rust servers?
In the top 20% of all ranked servers, [EU/FR] let's all play RUST survival mode sits at #4,470 for player hours over the last seven days.
What does the population on [EU/FR] let's all play RUST survival mode look like?
[EU/FR] let's all play RUST survival mode is showing 0 players right now, with 100 slots in total. It peaked at 4 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 20:00 UTC, averaging 1 players.
Lists and filters
What is meant by the tags on [EU/FR] let's all play RUST survival mode?
The game's browser takes its cue from the tags [EU/FR] let's all play RUST survival mode has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show [EU/FR] let's all play RUST survival mode?
These Rust Server Score lists count [EU/FR] let's all play RUST survival mode among them: European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Rules and settings
What settings and rules apply on [EU/FR] let's all play RUST survival mode?
You will find no gather rate in the name of [EU/FR] let's all play RUST survival mode. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map [EU/FR] let's all play RUST survival mode uses?
A procedural map, generated by the game, is what [EU/FR] let's all play RUST survival mode runs.
How to join
How do you get onto [EU/FR] let's all play RUST survival mode?
Enter client.connect 82.65.114.100:50120 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max players100 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).