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Every Rust server graded on real, live numbers. 34,270 players on the roll · 11,596 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 82.67.174.182:28015
Name of server

Name of Server as Shown on the Client Server List

RegisterAbsentOffline
Region–
Address82.67.174.182:28015
Last checked21d ago
Launch Rust and join
Overall grade

Not there yet

43 out of 100, the average of 2 subjects

Players now 1/ 2 50% full
7-day average0peak –
Rank#13,770top 62%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 38/ 100 Working its way up from the back of the class: #13,770 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 48/ 100 Slipped a little: down 659 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 20:39 UTC21d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 533 on average
234 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 325 on average
14 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 323 on average
17 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
142 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 278 on average
46 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
40 / 100

Quick answers

from the figures on this page

About the server

In what location does Name of Server as Shown on the Client Server List sit?

No region is published for Name of Server as Shown on the Client Server List. Rust Server Score takes the server's word for its location and does not trace the hardware. 82.67.174.182:28015 is the address to use.

How reliable is Name of Server as Shown on the Client Server List, and is it up?

At this moment, Name of Server as Shown on the Client Server List is offline; the last time it was seen was 21 days 5 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 6 October 2026.

On what Rust version does Name of Server as Shown on the Client Server List sit?

The server Name of Server as Shown on the Client Server List is on Rust network protocol 2634 and build 166652 under Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

On what schedule does Name of Server as Shown on the Client Server List reset?

Name of Server as Shown on the Client Server List has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 21 days 8 hours.

What should you expect from wipe day on Name of Server as Shown on the Client Server List?

The average peak on its recent wipes was 1 players. 0 hours after the latest wipe began, the crowd hit its peak.

Population

What position does Name of Server as Shown on the Client Server List hold in the rankings?

Over the last seven days, Name of Server as Shown on the Client Server List has #13,770 for player hours, in the top 62% of all ranked servers.

How many players does Name of Server as Shown on the Client Server List usually have?

The last sighting of Name of Server as Shown on the Client Server List was 21 days 5 hours ago, and it is offline right now.

Tags and filters

What do Name of Server as Shown on the Client Server List's tags stand for?

You'll see Name of Server as Shown on the Client Server List tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp2 (Max players): 2 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does Name of Server as Shown on the Client Server List appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Name of Server as Shown on the Client Server List among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

What settings and rules apply on Name of Server as Shown on the Client Server List?

Nothing in the name of Name of Server as Shown on the Client Server List states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. The server does not run VAC, Valve's anti-cheat.

Which map is in play on Name of Server as Shown on the Client Server List?

A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.

How to join

How do you get onto Name of Server as Shown on the Client Server List?

Enter client.connect 82.67.174.182:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp2
Max players 2 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs166652
Build Build number: 166652.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.