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Every Rust server graded on real, live numbers. 103,453 players on the roll · 11,891 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 83.137.254.152:28015
Name of server

SADLADS TESTING GROUND

RegisterAbsentOffline
Region–
Address83.137.254.152:28015
Last checked13d ago
Launch Rust and join
Overall grade

Not there yet

36 out of 100, the average of 2 subjects

Players now 0/ 4 0% full
7-day average0peak –
Rank#15,129top 70%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,129 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 41/ 100 Slipped a little: down 2,862 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (F); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct16 Oct18 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 510 on average
316 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
433 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 281 on average
959 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
48 / 100
eulongtest (private perf box)
EU · groups of 14+ · monthly · 267 on average
0 / 8
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
984 / 1000

Quick answers

from the figures on this page

Server facts

Where in the world is SADLADS TESTING GROUND?

You'll find no region listed by SADLADS TESTING GROUND. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 83.137.254.152:28015.

How dependable is SADLADS TESTING GROUND, and is it online at the moment?

The server is down: SADLADS TESTING GROUND is offline now, with the last sighting 13 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 11 October 2026.

On what Rust version does SADLADS TESTING GROUND sit?

Rust network protocol 2634 and build 167398 on Linux is what SADLADS TESTING GROUND runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

On what schedule does SADLADS TESTING GROUND reset?

SADLADS TESTING GROUND has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 22 days 5 hours.

Population

What position does SADLADS TESTING GROUND hold in the rankings?

Over the last seven days, SADLADS TESTING GROUND has #15,129 for player hours, in the top 70% of all ranked servers.

Is SADLADS TESTING GROUND a busy server?

The last sighting of SADLADS TESTING GROUND was 13 days 11 hours ago, and it is offline right now.

Tags

How should you read the tags on SADLADS TESTING GROUND?

You'll see SADLADS TESTING GROUND tagged with gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): 4 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature SADLADS TESTING GROUND?

Rust Server Score lists that include SADLADS TESTING GROUND: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

How is SADLADS TESTING GROUND set up, and what rules does it keep?

You will find no gather rate in the name of SADLADS TESTING GROUND. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. You are not covered by VAC, Valve's anti-cheat.

Can you tell me which map SADLADS TESTING GROUND uses?

A procedural map of size 4,000 and seed 1234, generated by the game, is what SADLADS TESTING GROUND runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

Getting in

What is the way to join SADLADS TESTING GROUND?

To connect, start Rust, press F1, and type client.connect 83.137.254.152:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp4
Max players 4 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.