On the class lists: F (32), with population over 48 hours and no performance mark.
Players now0/ 1250% full
7-day average0peak 1
Rank#14,310top 65%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 125 on average. Plenty of space to grow.
Standingrank on player hours
35/ 100
F
Working its way up from the back of the class: #14,310 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 73 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap8.1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 2
The first 48 hours of its last wipes
Fri 2 OctThu 24 SepThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 20:56 UTC1d ago
–
–
running
0
Fri 2 Oct, 19:56 UTC26d ago
0
–
24 days
0
Thu 24 Sep, 18:09 UTC34d ago
1
halved by day 2
8.1 days
0
Thu 17 Sep, 18:10 UTC41d ago
0
–
7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 310 on average
348 / 1000
Quick answers
from the figures on this page
Server facts
Where in the world is Holy Rust | x2 Main | WIPE 26/10?
No region is published for Holy Rust | x2 Main | WIPE 26/10. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 83.138.53.64:28015.
Is Holy Rust | x2 Main | WIPE 26/10 up, and how steady is its uptime?
The server is up: Holy Rust | x2 Main | WIPE 26/10 is online now. According to its reported uptime, the last restart was about 13 hours ago. For the last 7 full days, it was up 27 of 168 hours, or 16% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does Holy Rust | x2 Main | WIPE 26/10 run?
It averaged 73 server fps over the last 48 hours, with a low of 33. At its peak, it held 65,283 entities, including buildings, deployables and all else in the world. Up to 2,372 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does Holy Rust | x2 Main | WIPE 26/10 sit?
The server Holy Rust | x2 Main | WIPE 26/10 is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does Holy Rust | x2 Main | WIPE 26/10 wipe its map?
There is no next wipe to predict on Holy Rust | x2 Main | WIPE 26/10, as it wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 47 hours.
What happens on Holy Rust | x2 Main | WIPE 26/10 when wipe day arrives?
The average peak on its recent wipes was 0 players. 1 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. In the other wipes it slipped under half by day 2.
Population
Where does Holy Rust | x2 Main | WIPE 26/10 sit among Rust servers?
In the top 65% of all ranked servers, Holy Rust | x2 Main | WIPE 26/10 sits at #14,310 for player hours over the last seven days.
Is Holy Rust | x2 Main | WIPE 26/10 a busy server?
Right now, 0 players are on Holy Rust | x2 Main | WIPE 26/10, which has 125 slots. Averaging 0 players over seven days, it peaked at 1. The highest average in the last 48 hours came at 16:00 UTC, with 0 players.
Tags and filters
What do Holy Rust | x2 Main | WIPE 26/10's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp125 (Max players): 125 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags Holy Rust | x2 Main | WIPE 26/10 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Holy Rust | x2 Main | WIPE 26/10?
These Rust Server Score lists count Holy Rust | x2 Main | WIPE 26/10 among them: 2x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.
Rules and settings
Which rules does Holy Rust | x2 Main | WIPE 26/10 enforce, and what are its settings?
The name of Holy Rust | x2 Main | WIPE 26/10 points to a 2x gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Holy Rust | x2 Main | WIPE 26/10 runs which map?
Holy Rust | x2 Main | WIPE 26/10 runs a game-generated procedural map at size 3,500, seed 100517700. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How do you get onto Holy Rust | x2 Main | WIPE 26/10?
Enter client.connect 83.138.53.64:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/73pCnburPe.
Server tags
what each one means
Published asmp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp125
Max players125 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).