On the class lists: D (53), with population over 48 hours and no performance mark.
Players now0/ 5000% full
7-day average0peak 3
Rank#6,077top 27%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 500 on average. Plenty of space to grow.
Standingrank on player hours
73/ 100
B−
Holds a respectable place: #6,077 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 108 server fps on average.
Wipeskeeping the crowd after a wipe
25/ 100
F
Needs to keep more players after wipe day: 25% of wipes kept half their crowd.
Momentumrank now against a week ago
69/ 100
C+
Climbing fast: up 2,252 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
8 wipe days in the last 16 weeks
MTWTFSS
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···FW··
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap6.3 daysbetween real wipes
on rhythm43%of its recent wipes
wipe-day peak3players, last three wipes
crowd held25%else halves by day 2
The first 48 hours of its last wipes
Fri 23 OctFri 16 OctFri 2 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 12:34 UTC6d ago
3
–
running
0
Fri 16 Oct, 08:15 UTC13d ago
1
✓ held half
7.2 days
0
Fri 2 Oct, 13:06 UTC27d ago
4
halved by day 2
13.8 days
0
Thu 1 Oct, 19:47 UTCFW28d ago
4
–
0.7 days
0
Fri 25 Sep, 11:57 UTC34d ago
48
halved by day 2
6.3 days
0
Fri 18 Sep, 13:26 UTC41d ago
22
halved by day 3
6.9 days
0
Thu 17 Sep, 14:21 UTC42d ago
22
–
1 days
0
Sun 13 Sep, 13:56 UTC46d ago
6
✓ held half
4 days
4
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 319 on average
35 / 1000
Quick answers
from the figures on this page
Server facts
Which region is ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+] based in?
ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+] leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 83.141.24.148:28015.
How dependable is ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+], and is it online at the moment?
The server is up: ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+] is online now. According to its reported uptime, the last restart was about 6 days 8 hours ago. For the last 7 full days, it was up 161 of 168 hours, or 96% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Is ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+] smooth to play on?
The average over the last 48 hours was 108 server fps, and it never went below 71. Buildings, deployables and everything else in the world added up to as many as 76,903 entities. At its highest, it used 3,857 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+] sit?
The server ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+] is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+] reset?
No next wipe can be predicted for ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+], which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 6 days 10 hours.
What happens on ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+] when wipe day arrives?
Across its recent wipes, the busiest moments averaged 3 players. The crowd on the latest wipe was largest 3 hours after it began. Above half the peak until the next wipe: that was the pattern in 25% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.
Player numbers
What position does ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+] hold in the rankings?
Over the last seven days, ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+] has #6,077 for player hours, in the top 27% of all ranked servers.
What does the population on ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+] look like?
Right now, 0 players are on ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+], which has 500 slots. It peaked at 3 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 12:00 UTC, with 0 players.
Tags and filters
What do ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+]'s tags stand for?
You'll see ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+] tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+] appear in the Rust Server Score lists and filters?
Rust Server Score lists that include ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+]: 2x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.
Map and rules
Which rules does ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+] enforce, and what are its settings?
ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+] sets gather at 2x, as its name suggests. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Can you tell me which map ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+] uses?
ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+] runs a game-generated procedural map at size 3,700, seed 129304965. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How do you get onto ATEEZ RUST NOLIMIT [2x | SKIN | LOOT+]?
To connect, start Rust, press F1, and type client.connect 83.141.24.148:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp500
Max playersThe server holds 500 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).