On the class lists: F (43), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 1
Rank#8,615top 39% · #2152 in EU
Last wipe1d agoweekly schedule
Next wipe5d 15hMon 2 Nov, 19:14 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
61/ 100
C
Working its way up from the back of the class: #8,615 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
56/ 100
C−
Moving up: up 962 places this week.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 39% of all ranked servers, top 74% in EU, and #434 of the trio servers (top 69%). Ranked on player hours over the last seven days.
Attendance: the wipe record
9 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
W······
W······
W··F···
W······
W······
W······
WW·
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Monday 2 November, 19:14 UTC, in 5d 15h.
Every Monday at 19:14 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1
Coming wipes
5d 15hMon 2 Nov, 19:14 UTC
8d 15hThu 5 Nov, 19:00 UTCFW
12d 15hMon 9 Nov, 19:14 UTC
19d 15hMon 16 Nov, 19:14 UTC
26d 15hMon 23 Nov, 19:14 UTC
33d 15hMon 30 Nov, 19:14 UTC
36d 15hThu 3 Dec, 19:00 UTCFW
40d 15hMon 7 Dec, 19:14 UTC
The first 48 hours of its last wipes
Mon 19 OctMon 12 OctMon 5 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 02:11 UTC1d ago
–
–
running
0
Mon 26 Oct, 19:14 UTC1d ago
–
–
–
0
Mon 19 Oct, 18:09 UTC8d ago
1
halved by day 1
7 days
0
Mon 12 Oct, 18:10 UTC15d ago
0
–
7 days
0
Mon 5 Oct, 18:10 UTC22d ago
1
halved by day 1
7 days
0
Thu 1 Oct, 18:23 UTCFW26d ago
1
halved by day 1
4 days
0
Mon 28 Sep, 18:09 UTC29d ago
2
halved by day 2
3 days
0
Mon 21 Sep, 18:11 UTC36d ago
1
halved by day 3
7 days
0
Mon 14 Sep, 16:46 UTC43d ago
2
✓ held half
7.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Gibberish 3x Mondays | SOLO/DUO/TRIO | No BP's?
In Europe, according to its own listing, sits Gibberish 3x Mondays | SOLO/DUO/TRIO | No BP's, with the EU tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 83.147.29.10:28040.
How dependable is Gibberish 3x Mondays | SOLO/DUO/TRIO | No BP's, and is it online at the moment?
You can join now: Gibberish 3x Mondays | SOLO/DUO/TRIO | No BP's is online. About 24 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is Gibberish 3x Mondays | SOLO/DUO/TRIO | No BP's smooth to play on?
It averaged 30 server fps over the last 48 hours, with a low of 30. Up to 118,634 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,600 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is Gibberish 3x Mondays | SOLO/DUO/TRIO | No BP's on?
You will find Gibberish 3x Mondays | SOLO/DUO/TRIO | No BP's on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does Gibberish 3x Mondays | SOLO/DUO/TRIO | No BP's wipe its map?
Wipes come every Monday at 19:14 UTC on Gibberish 3x Mondays | SOLO/DUO/TRIO | No BP's. Expect the next wipe on Monday 2 November at 19:14 UTC. It has been running its current world for 25 hours. Its tags state that it wipes weekly.
What happens on Gibberish 3x Mondays | SOLO/DUO/TRIO | No BP's when wipe day arrives?
The average peak on its recent wipes was 1 players. Peak numbers came 16 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.
Player numbers
Where does Gibberish 3x Mondays | SOLO/DUO/TRIO | No BP's sit among Rust servers?
In Europe, Gibberish 3x Mondays | SOLO/DUO/TRIO | No BP's is #2,152, and overall it is #8,615 on player hours over the last seven days, in the top 39% of all ranked servers. It comes #434 among servers in the trio group.
How many players does Gibberish 3x Mondays | SOLO/DUO/TRIO | No BP's usually have?
With 100 slots available, Gibberish 3x Mondays | SOLO/DUO/TRIO | No BP's currently has 0 players. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 1 players.
Tags and filters
What is meant by the tags on Gibberish 3x Mondays | SOLO/DUO/TRIO | No BP's?
gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): The server holds 100 slots; ts3 (Group limit): Teams cap out at 3; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^w (Weekly): A wipe happens every week; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): In the server browser it appears under Europe are the tags Gibberish 3x Mondays | SOLO/DUO/TRIO | No BP's publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Gibberish 3x Mondays | SOLO/DUO/TRIO | No BP's?
These Rust Server Score lists count Gibberish 3x Mondays | SOLO/DUO/TRIO | No BP's among them: 3x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded and Rust servers with a trio group limit. It shows under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 3x.
Map and rules
Which rules does Gibberish 3x Mondays | SOLO/DUO/TRIO | No BP's enforce, and what are its settings?
The name of Gibberish 3x Mondays | SOLO/DUO/TRIO | No BP's points to a 3x gather rate. The cap on group size is 3 players (trio). You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Gibberish 3x Mondays | SOLO/DUO/TRIO | No BP's uses?
The game generates the procedural map on Gibberish 3x Mondays | SOLO/DUO/TRIO | No BP's at size 3,500 with seed 1703226976. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How should you connect to Gibberish 3x Mondays | SOLO/DUO/TRIO | No BP's?
Enter client.connect 83.147.29.10:28040 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/4e8rYKMNpt.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts3,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp100
Max playersThe server holds 100 slots.
ts3
Group limitTeams cap out at 3.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyA wipe happens every week.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).