On the class lists: F (16), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 1
Rank#10,735top 48%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
52/ 100
D
Working its way up from the back of the class: #10,735 on player hours.
Uptimehours on the list, last 48
12/ 100
F
Attendance needs work: on the list only 6 of the last 48 hours.
Performanceserver fps, last 48 hours
72/ 100
B−
Slows down under load at times: 43 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in performance (B−); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap18.7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 4.5
The first 48 hours of its last wipes
Thu 22 OctThu 1 OctTue 15 Sep
Players each hour, from the hour of the wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 18:02 UTC6d ago
–
–
running
0
Thu 1 Oct, 18:40 UTCFW27d ago
1
halved by day 6
21 days
0
Tue 15 Sep, 08:08 UTC43d ago
2
halved by day 3
16.4 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is YouTuber Benny9s Test Server based in?
YouTuber Benny9s Test Server leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 83.223.207.17:28600 is the address to use.
How dependable is YouTuber Benny9s Test Server, and is it online at the moment?
Right now, YouTuber Benny9s Test Server is online. About 5 hours ago, it restarted, based on the uptime it reports. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does YouTuber Benny9s Test Server run?
It never fell below 34 server fps in the last 48 hours, averaging 43. Buildings, deployables and everything else in the world added up to as many as 72,185 entities. At its highest, it used 1,888 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is YouTuber Benny9s Test Server on?
The server YouTuber Benny9s Test Server is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does YouTuber Benny9s Test Server reset?
YouTuber Benny9s Test Server wipes at times that vary, so no next wipe can be predicted. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 6 days 4 hours.
What should you expect from wipe day on YouTuber Benny9s Test Server?
Recent wipes have peaked at 2 players on average. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 4.5 is when it sank below half in the wipes that did not hold.
Player count
What position does YouTuber Benny9s Test Server hold in the rankings?
In the top 48% of all ranked servers, YouTuber Benny9s Test Server sits at #10,735 for player hours over the last seven days.
What does the population on YouTuber Benny9s Test Server look like?
With 50 slots available, YouTuber Benny9s Test Server currently has 0 players. Averaging 0 players over seven days, it peaked at 1. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 1 players.
Tags and filters
What do YouTuber Benny9s Test Server's tags stand for?
gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags YouTuber Benny9s Test Server publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature YouTuber Benny9s Test Server?
These Rust Server Score lists count YouTuber Benny9s Test Server among them: Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server rules
What settings and rules apply on YouTuber Benny9s Test Server?
Nothing in the name of YouTuber Benny9s Test Server states a gather rate. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Can you tell me which map YouTuber Benny9s Test Server uses?
A procedural map of size 3,500 and seed 2147483647, generated by the game, is what YouTuber Benny9s Test Server runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How should you connect to YouTuber Benny9s Test Server?
To connect, start Rust, press F1, and type client.connect 83.223.207.17:28600. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://www.youtube.com/@benny9?cbrd=1&ucbcb=1.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (B−); wipes are the one to work on (F).