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Every Rust server graded on real, live numbers. 36,954 players on the roll · 11,621 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 83.9.32.71:28015
Name of server

Name of Server as Shown on the Client Server List

RegisterAbsentOffline
Region–
Address83.9.32.71:28015
Last checked31d ago
Launch Rust and join
Overall grade

Not there yet

36 out of 100, the average of 2 subjects

Players now 3/ 3 100% full
7-day average0peak –
Rank#11,485top 49%
Last wipe31d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 51/ 100 Working its way up from the back of the class: #11,485 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 22/ 100 Lost ground: down 6,493 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (D); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Sep27 Sep28 Sep30 Sep1 Oct3 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

Sat 26 SepFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 11:02 UTC31d ago 3 – running 3
Fri 25 Sep, 19:56 UTC32d ago 4 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 530 on average
231 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 329 on average
15 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 327 on average
23 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
113 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
45 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
43 / 100

Quick answers

from the figures on this page

About the server

Where in the world is Name of Server as Shown on the Client Server List?

No region is published for Name of Server as Shown on the Client Server List. Rust Server Score takes the server's word for its location and does not trace the hardware. 83.9.32.71:28015 is the address to use.

How reliable is Name of Server as Shown on the Client Server List, and is it up?

You cannot join now: Name of Server as Shown on the Client Server List is offline, last seen 31 days 5 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 25 September 2026, Rust Server Score saw it for the first time.

On what Rust version does Name of Server as Shown on the Client Server List sit?

Rust network protocol 2633 and build 165217 on Windows is what Name of Server as Shown on the Client Server List runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

When does Name of Server as Shown on the Client Server List wipe, and how often?

Name of Server as Shown on the Client Server List has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 31 days 16 hours.

What should you expect from wipe day on Name of Server as Shown on the Client Server List?

Across its recent wipes, the busiest moments averaged 4 players. 0 hours after the latest wipe began, the crowd hit its peak.

Player numbers

Where does Name of Server as Shown on the Client Server List place in the wider field of Rust servers?

In the top 49% of all ranked servers, Name of Server as Shown on the Client Server List sits at #11,485 for player hours over the last seven days.

What does the population on Name of Server as Shown on the Client Server List look like?

It has been 31 days 5 hours since Name of Server as Shown on the Client Server List was last seen, and it is offline right now.

Lists and filters

What do Name of Server as Shown on the Client Server List's tags stand for?

gmrust (Game mode): Rust survival, played by the standard rules; mp3 (Max players): 3 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs165217 (Build): The game build is 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set are the tags Name of Server as Shown on the Client Server List publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does Name of Server as Shown on the Client Server List appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Name of Server as Shown on the Client Server List among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

How is Name of Server as Shown on the Client Server List set up, and what rules does it keep?

Nothing in the name of Name of Server as Shown on the Client Server List states a gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map Name of Server as Shown on the Client Server List uses?

The game generates the procedural map on Name of Server as Shown on the Client Server List at size 4,000 with seed 6769. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

How to join

How should you connect to Name of Server as Shown on the Client Server List?

To connect, start Rust, press F1, and type client.connect 83.9.32.71:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp3
Max players 3 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs165217
Build The game build is 165217.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.