Skip to the page
Every Rust server graded on real, live numbers. 35,310 players on the roll · 11,605 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 84.147.150.45:28015
Name of server

TestServer

RegisterAbsentOffline
Region–
Address84.147.150.45:28015
Last checked27d ago
Launch Rust and join
Overall grade

Not there yet

40 out of 100, the average of 2 subjects

Players now 1/ 5 20% full
7-day average0peak –
Rank#14,412top 60%
Last wipe30d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 40/ 100 Working its way up from the back of the class: #14,412 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 40/ 100 Slipped a little: down 2,751 places this week. Nothing a good wipe can't fix.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 532 on average
218 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 327 on average
15 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 325 on average
19 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
109 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 278 on average
43 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
43 / 100

Quick answers

from the figures on this page

About the server

In what location does TestServer sit?

TestServer leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 84.147.150.45:28015.

How dependable is TestServer, and is it online at the moment?

The server is down: TestServer is offline now, with the last sighting 27 days 14 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 30 September 2026.

On what Rust version does TestServer sit?

Rust network protocol 2633 and build 165217 on Windows is what TestServer runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

How frequently does TestServer wipe its map?

There are too few wipes on record for TestServer to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 30 days 13 hours.

Player count

Where does TestServer place in the wider field of Rust servers?

Over the last seven days, TestServer has #14,412 for player hours, in the top 60% of all ranked servers.

Is TestServer a busy server?

TestServer is offline at the moment; the last time it was seen was 27 days 14 hours ago.

Lists and filters

What do TestServer's tags stand for?

The game's browser takes its cue from the tags TestServer has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does TestServer appear in the Rust Server Score lists and filters?

Rust Server Score lists that include TestServer: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

What settings and rules apply on TestServer?

Nothing in the name of TestServer states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

TestServer runs which map?

TestServer runs a procedural map, which the game generates.

Connecting

How should you connect to TestServer?

To connect, start Rust, press F1, and type client.connect 84.147.150.45:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp5
Max players The server holds 5 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2633
Protocol To get in, your game needs to be on the same version: the protocol is 2633.
cs165217
Build The game build is 165217.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.