Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
Not enough figures yet to write a report. Check back after a few days on the list.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You won't see a region from April Backup - 4000er Map, whose region code is ger. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 84.179.57.66:28015.
Is April Backup - 4000er Map up, and how steady is its uptime?
At this moment, April Backup - 4000er Map is offline; the last time it was seen was 39 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 19 September 2026, Rust Server Score saw it for the first time.
Which Rust version is April Backup - 4000er Map running?
Rust network protocol 2623 and build 148916 on Windows is what April Backup - 4000er Map runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does April Backup - 4000er Map wipe its map?
The record holds too few of April Backup - 4000er Map's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 39 days 21 hours.
Player numbers
Where does April Backup - 4000er Map place in the wider field of Rust servers?
In the top – of all ranked servers, April Backup - 4000er Map sits at #13,268 for player hours over the last seven days.
Is April Backup - 4000er Map a busy server?
It has been 39 days 12 hours since April Backup - 4000er Map was last seen, and it is offline right now.
Tags
How should you read the tags on April Backup - 4000er Map?
The game's browser takes its cue from the tags April Backup - 4000er Map has set: gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2623 (Protocol): To get in, your game needs to be on the same version: the protocol is 2623; cs148916 (Build): The game build is 148916; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $rger (Region code): ger is the region code this server uses. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does April Backup - 4000er Map appear in the Rust Server Score lists and filters?
These Rust Server Score lists count April Backup - 4000er Map among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
Which rules does April Backup - 4000er Map enforce, and what are its settings?
The name of April Backup - 4000er Map gives no gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. You are covered by VAC, Valve's anti-cheat.
Which map is in play on April Backup - 4000er Map?
A procedural map, generated by the game, is what April Backup - 4000er Map runs.
How to join
How do you get onto April Backup - 4000er Map?
To connect, start Rust, press F1, and type client.connect 84.179.57.66:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp10,ptrak,$rger,v2623,gmrust,cs148916,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp10
Max playersThe server holds 10 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2623
ProtocolTo get in, your game needs to be on the same version: the protocol is 2623.
cs148916
BuildThe game build is 148916.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$rger
Region codeger is the region code this server uses.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Not enough figures yet to write a report. Check back after a few days on the list.