On the class lists: C (60), with population over 48 hours and no performance mark.
Players now7/ 5014% full
7-day average3peak 10
Rank#1,919top 9%
Last wipe27d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
5/ 100
F
A quiet classroom so far: 3 of 50 on average. Plenty of space to grow.
Standingrank on player hours
91/ 100
A
Well up the rankings: #1,919 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 83 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 9% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [RU][PVE] qwerty : x10 ; Quests ; SkillTree based in?
No region tag appears for [RU][PVE] qwerty : x10 ; Quests ; SkillTree, but the name suggests Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 84.21.165.111:28021.
How dependable is [RU][PVE] qwerty : x10 ; Quests ; SkillTree, and is it online at the moment?
You can join now: [RU][PVE] qwerty : x10 ; Quests ; SkillTree is online. The uptime it reports puts the last restart at about 4 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 9 October 2026.
The average over the last 48 hours was 30 server fps, and it never went below 30. Up to 115,007 entities were in the world, covering buildings, deployables and the rest. Up to 3,580 MB of memory was used. Players feel lag when fps drops and entities pile up.
Which Rust version is [RU][PVE] qwerty : x10 ; Quests ; SkillTree running?
The server [RU][PVE] qwerty : x10 ; Quests ; SkillTree is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does [RU][PVE] qwerty : x10 ; Quests ; SkillTree wipe its map?
The next wipe on [RU][PVE] qwerty : x10 ; Quests ; SkillTree is a projection from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 27 days 14 hours have passed since this world was made. Its tags record that it wipes monthly.
Population
What position does [RU][PVE] qwerty : x10 ; Quests ; SkillTree hold in the rankings?
Over the last seven days, [RU][PVE] qwerty : x10 ; Quests ; SkillTree has #1,919 for player hours, in the top 9% of all ranked servers.
Is [RU][PVE] qwerty : x10 ; Quests ; SkillTree a busy server?
With 50 slots available, [RU][PVE] qwerty : x10 ; Quests ; SkillTree currently has 7 players. The seven-day average is 3 players, with a peak of 10. The busiest time in the last 48 hours was 08:00 UTC, with an average of 8 players.
Tags and filters
How should you read the tags on [RU][PVE] qwerty : x10 ; Quests ; SkillTree?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts10 (Group limit): No team may go above 10; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; jp0 (Custom tag): The owner or a plugin created this tag, so it is not standard Rust are the tags [RU][PVE] qwerty : x10 ; Quests ; SkillTree publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who is behind [RU][PVE] qwerty : x10 ; Quests ; SkillTree?
1 other server we track also publishes a qwertyrust.ru hostname, as [RU][PVE] qwerty : x10 ; Quests ; SkillTree does, so the same operator most likely runs them all.
Which lists and filters on Rust Server Score show [RU][PVE] qwerty : x10 ; Quests ; SkillTree?
These Rust Server Score lists count [RU][PVE] qwerty : x10 ; Quests ; SkillTree among them: 10x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
Map and rules
How is [RU][PVE] qwerty : x10 ; Quests ; SkillTree set up, and what rules does it keep?
The name of [RU][PVE] qwerty : x10 ; Quests ; SkillTree points to a 10x gather rate. A group here can reach 10 players. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [RU][PVE] qwerty : x10 ; Quests ; SkillTree?
Download the published file for the custom 3,500 map on [RU][PVE] qwerty : x10 ; Quests ; SkillTree from this page.
Connecting
What is the way to join [RU][PVE] qwerty : x10 ; Quests ; SkillTree?
To connect, start Rust, press F1, and type client.connect 84.21.165.111:28021. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://qwertyrust.gamestores.app/.
Server tags
what each one means
Published asmp50,ptrak,jp0,$r?,v2635,^m,^p,gmrust,cs168909,ts10,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max players50 slots are available.
ts10
Group limitNo team may go above 10.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Other
jp0
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A); population is the one to work on (F).