On the class lists: D (46), with population over 48 hours and no performance mark.
Players now0/ 100% full
7-day average0peak 1
Rank#6,464top 29%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours
71/ 100
B−
Holds a respectable place: #6,464 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 212 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
65/ 100
C+
Climbing fast: up 1,970 places this week.
A fair term, with more to come.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap20 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1
The first 48 hours of its last wipes
Fri 23 OctSat 3 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 13:40 UTC5d ago
1
–
running
0
Sat 3 Oct, 13:50 UTC25d ago
1
halved by day 1
20 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
R & D Rust server leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 84.24.47.72:28015.
How dependable is R & D Rust server, and is it online at the moment?
The server is up: R & D Rust server is online now. About 5 days 9 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is R & D Rust server smooth to play on?
It never fell below 195 server fps in the last 48 hours, averaging 212. Up to 49,360 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 2,620 MB. When fps is low and entities climb, that is lag to players.
What Rust version is R & D Rust server on?
Rust network protocol 2635 and build 168909 on Windows is what R & D Rust server runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does R & D Rust server wipe, and how often?
The record holds too few of R & D Rust server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 5 days 11 hours have passed since this world was made.
What should you expect from wipe day on R & D Rust server?
Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 1 hours after it began. Half the peak held until the next wipe in 0% of its recent wipes. Day 1 is when it sank below half in the wipes that did not hold.
Player numbers
Where does R & D Rust server sit among Rust servers?
Over the last seven days, R & D Rust server has #6,464 for player hours, in the top 29% of all ranked servers.
What does the population on R & D Rust server look like?
R & D Rust server is showing 0 players right now, with 10 slots in total. The seven-day average is 0 players, with a peak of 1.
Tags and filters
What do R & D Rust server's tags stand for?
The game's browser takes its cue from the tags R & D Rust server has set: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Its slot count is 10; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which person or group runs R & D Rust server?
No other server we track uses the pkayadoe.nl hostname that R & D Rust server publishes.
Which Rust Server Score filters and lists feature R & D Rust server?
These Rust Server Score lists count R & D Rust server among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server rules
Which rules does R & D Rust server enforce, and what are its settings?
Nothing in the name of R & D Rust server states a gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.
Which map is in play on R & D Rust server?
A procedural map of size 3,001 and seed 12345, generated by the game, is what R & D Rust server runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
What is the way to join R & D Rust server?
To connect, start Rust, press F1, and type client.connect 84.24.47.72:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is http://rust.pkayadoe.nl.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp10
Max playersIts slot count is 10.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).