On the class lists: D (46), with population over 48 hours and no performance mark.
Players now0/ 5000% full
7-day average0peak 1
Rank#8,790top 40% · #2157 in EU
Last wipe2d agoweekly schedule
Next wipe4d 2hSun 1 Nov, 22:49 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 500 on average. Plenty of space to grow.
Standingrank on player hours
60/ 100
C
Working its way up from the back of the class: #8,790 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 189 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
72/ 100
B−
Climbing fast: up 3,849 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 40% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Sunday 1 November, 22:49 UTC, in 4d 2h.
Its weekly schedule tag · low confidence
usual gap13 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2
Coming wipes
4d 2hSun 1 Nov, 22:49 UTC
7d 22hThu 5 Nov, 19:00 UTCFW
11d 2hSun 8 Nov, 22:49 UTC
18d 2hSun 15 Nov, 22:49 UTC
25d 2hSun 22 Nov, 22:49 UTC
32d 2hSun 29 Nov, 22:49 UTC
35d 22hThu 3 Dec, 19:00 UTCFW
39d 2hSun 6 Dec, 22:49 UTC
The first 48 hours of its last wipes
Sun 25 OctMon 12 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 25 Oct, 22:49 UTC2d ago
1
–
running
0
Mon 12 Oct, 22:23 UTC15d ago
1
halved by day 2
13 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 100+ · 1x · weekly · 215 on average
53 / 120
Quick answers
from the figures on this page
About the server
Where in the world is CZ/EU | Rust Vanilla?
You'll see CZ/EU | Rust Vanilla listed in Europe, tagged EU. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 84.242.72.130:28015.
Is CZ/EU | Rust Vanilla up, and how steady is its uptime?
Right now, CZ/EU | Rust Vanilla is online. According to its reported uptime, the last restart was about 3 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 12 October 2026, Rust Server Score saw it for the first time.
Does CZ/EU | Rust Vanilla perform well?
It never fell below 155 server fps in the last 48 hours, averaging 189. Buildings, deployables and everything else in the world added up to as many as 138,088 entities. At its highest, it used 3,666 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is CZ/EU | Rust Vanilla on?
The server CZ/EU | Rust Vanilla is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does CZ/EU | Rust Vanilla wipe, and how often?
The prediction follows its tag, because too few of CZ/EU | Rust Vanilla's wipes are on record to confirm the schedule. Sunday 1 November at 22:49 UTC is the date set for its next wipe. 2 days 21 hours have passed since this world was made. Its tags state that it wipes weekly.
What should you expect from wipe day on CZ/EU | Rust Vanilla?
The average peak on its recent wipes was 1 players. 11 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. In the other wipes it slipped under half by day 2.
Population
Where does CZ/EU | Rust Vanilla sit among Rust servers?
In Europe, CZ/EU | Rust Vanilla is #2,157, and overall it is #8,790 on player hours over the last seven days, in the top 40% of all ranked servers.
Is CZ/EU | Rust Vanilla a busy server?
With 500 slots available, CZ/EU | Rust Vanilla currently has 0 players. Averaging 0 players over seven days, it peaked at 1. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 1 players.
Tags and filters
What is meant by the tags on CZ/EU | Rust Vanilla?
gmrust (Game mode): Rust survival, played by the standard rules; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): Wipes come once a week; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; EU (Europe): The server browser lists it under Europe are the tags CZ/EU | Rust Vanilla publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show CZ/EU | Rust Vanilla?
These Rust Server Score lists count CZ/EU | Rust Vanilla among them: European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Server rules
Which rules does CZ/EU | Rust Vanilla enforce, and what are its settings?
The name of CZ/EU | Rust Vanilla gives no gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.
Can you tell me which map CZ/EU | Rust Vanilla uses?
CZ/EU | Rust Vanilla runs a game-generated procedural map at size 5,000, seed 667157071. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How do you get onto CZ/EU | Rust Vanilla?
To connect, start Rust, press F1, and type client.connect 84.242.72.130:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp500,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp500
Max playersThe server holds 500 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyWipes come once a week.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).