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Every Rust server graded on real, live numbers. 57,845 players on the roll · 11,674 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 84.26.147.194:28025
Name of server

SrtBull Local Staging Server

RegisterAbsentOffline
Region–
Address84.26.147.194:28025
Last checked14d ago
Launch Rust and join
Overall grade

Getting there

55 out of 100, the average of 3 subjects

Players now 1/ 10 10% full
7-day average0peak –
Rank#13,100top 61%
Last wipe18d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 39/ 100 Working its way up from the back of the class: #13,100 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 27/ 100 Lost ground: down 6,075 places this week. A strong wipe could turn it round.

A fair term, with more to come. Strongest in wipe hold (A+); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct6 Oct11 Oct15 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 9 OctMon 28 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 18:33 UTC18d ago 1 – running 1
Mon 28 Sep, 16:28 UTC29d ago 1 held half 11.1 days 1
Sun 27 Sep, 18:35 UTC30d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 540 on average
567 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
378 / 400
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 314 on average
41 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 313 on average
43 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 273 on average
158 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
79 / 100

Quick answers

from the figures on this page

About the server

Where in the world is SrtBull Local Staging Server?

You'll find no region listed by SrtBull Local Staging Server. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 84.26.147.194:28025.

Is SrtBull Local Staging Server up, and how steady is its uptime?

At this moment, SrtBull Local Staging Server is offline; the last time it was seen was 14 days 14 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 27 September 2026, Rust Server Score saw it for the first time.

What Rust version is SrtBull Local Staging Server on?

You will find SrtBull Local Staging Server on Rust network protocol 2635 and build 167854, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

When does SrtBull Local Staging Server wipe, and how often?

SrtBull Local Staging Server wipes at times that vary, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 18 days 16 hours.

What happens on SrtBull Local Staging Server when wipe day arrives?

Across its recent wipes, the busiest moments averaged 1 players. 0 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.

Player count

Where does SrtBull Local Staging Server sit among Rust servers?

Over the last seven days, SrtBull Local Staging Server has #13,100 for player hours, in the top 61% of all ranked servers.

How many players does SrtBull Local Staging Server usually have?

SrtBull Local Staging Server is offline at the moment; the last time it was seen was 14 days 14 hours ago.

Tags

What do SrtBull Local Staging Server's tags stand for?

The game's browser takes its cue from the tags SrtBull Local Staging Server has set: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs167854 (Build): The game build is 167854; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does SrtBull Local Staging Server appear in the Rust Server Score lists and filters?

Rust Server Score lists that include SrtBull Local Staging Server: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

How is SrtBull Local Staging Server set up, and what rules does it keep?

The name of SrtBull Local Staging Server gives no gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in play on SrtBull Local Staging Server?

A procedural map, generated by the game, is what SrtBull Local Staging Server runs.

Getting in

What is the way to join SrtBull Local Staging Server?

Enter client.connect 84.26.147.194:28025 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs167854,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players The server holds 10 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol Join only if your game runs protocol 2635.
cs167854
Build The game build is 167854.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.