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Every Rust server graded on real, live numbers. 62,070 players on the roll · 11,772 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 84.69.50.119:28015
Name of server

Name of Server as Shown on the Client Server List

RegisterAbsentOffline
Region–
Address84.69.50.119:28015
Last checked22d ago
Launch Rust and join
Overall grade

Working towards

45 out of 100, the average of 2 subjects

Players now 1/ 10 10% full
7-day average0peak –
Rank#13,786top 62%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 38/ 100 Working its way up from the back of the class: #13,786 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 52/ 100 Moving up: up 676 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 18:55 UTC22d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 554 on average
445 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
273 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 295 on average
40 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 294 on average
34 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
82 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
103 / 200

Quick answers

from the figures on this page

Server facts

In what location does Name of Server as Shown on the Client Server List sit?

Name of Server as Shown on the Client Server List leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 84.69.50.119:28015.

How reliable is Name of Server as Shown on the Client Server List, and is it up?

At this moment, Name of Server as Shown on the Client Server List is offline; the last time it was seen was 22 days 3 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 6 October 2026.

On what Rust version does Name of Server as Shown on the Client Server List sit?

Rust network protocol 2634 and build 166652 on Windows is what Name of Server as Shown on the Client Server List runs. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

On what schedule does Name of Server as Shown on the Client Server List reset?

Name of Server as Shown on the Client Server List has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 22 days 3 hours have passed since this world was made.

What should you expect from wipe day on Name of Server as Shown on the Client Server List?

Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 1 hours after it began.

Player count

What position does Name of Server as Shown on the Client Server List hold in the rankings?

Over the last seven days, Name of Server as Shown on the Client Server List has #13,786 for player hours, in the top 62% of all ranked servers.

How many players does Name of Server as Shown on the Client Server List usually have?

The last sighting of Name of Server as Shown on the Client Server List was 22 days 3 hours ago, and it is offline right now.

Lists and filters

How should you read the tags on Name of Server as Shown on the Client Server List?

The game's browser takes its cue from the tags Name of Server as Shown on the Client Server List has set: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Its slot count is 10; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature Name of Server as Shown on the Client Server List?

These Rust Server Score lists count Name of Server as Shown on the Client Server List among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

Which rules does Name of Server as Shown on the Client Server List enforce, and what are its settings?

The name of Name of Server as Shown on the Client Server List gives no gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. You are covered by VAC, Valve's anti-cheat.

Which map is in play on Name of Server as Shown on the Client Server List?

The game generates a procedural map for Name of Server as Shown on the Client Server List.

Connecting

How should you connect to Name of Server as Shown on the Client Server List?

To connect, start Rust, press F1, and type client.connect 84.69.50.119:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Its slot count is 10.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.