On the class lists: F (42), with population over 48 hours and no performance mark.
Players now1/ 502% full
7-day average0peak 1
Rank#14,326top 65%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
35/ 100
F
Working its way up from the back of the class: #14,326 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
39/ 100
F
Slipped a little: down 3,268 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 03:13 UTC25d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 291 on average
443 / 1000
Quick answers
from the figures on this page
About the server
Where in the world is DE|EU FireofDestiny X2 Max 5 Team Month Wipe?
You won't find a region tag on DE|EU FireofDestiny X2 Max 5 Team Month Wipe, but its name indicates Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 85.114.151.221:28015.
How reliable is DE|EU FireofDestiny X2 Max 5 Team Month Wipe, and is it up?
The server is up: DE|EU FireofDestiny X2 Max 5 Team Month Wipe is online now. About 14 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Is DE|EU FireofDestiny X2 Max 5 Team Month Wipe smooth to play on?
It averaged 30 server fps over the last 48 hours, with a low of 23. Buildings, deployables and everything else in the world added up to as many as 91,477 entities. At its highest, it used 2,523 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is DE|EU FireofDestiny X2 Max 5 Team Month Wipe running?
You will find DE|EU FireofDestiny X2 Max 5 Team Month Wipe on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does DE|EU FireofDestiny X2 Max 5 Team Month Wipe wipe, and how often?
There are too few wipes on record for DE|EU FireofDestiny X2 Max 5 Team Month Wipe to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 25 days 16 hours.
What should you expect from wipe day on DE|EU FireofDestiny X2 Max 5 Team Month Wipe?
Recent wipes have peaked at 1 players on average. 15 hours after the latest wipe began, the crowd hit its peak.
Population
Where does DE|EU FireofDestiny X2 Max 5 Team Month Wipe place in the wider field of Rust servers?
Over the last seven days, DE|EU FireofDestiny X2 Max 5 Team Month Wipe has #14,326 for player hours, in the top 65% of all ranked servers.
Is DE|EU FireofDestiny X2 Max 5 Team Month Wipe a busy server?
Right now, 1 players are on DE|EU FireofDestiny X2 Max 5 Team Month Wipe, which has 50 slots. The seven-day average is 0 players, with a peak of 1.
Lists and filters
What is meant by the tags on DE|EU FireofDestiny X2 Max 5 Team Month Wipe?
gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags DE|EU FireofDestiny X2 Max 5 Team Month Wipe publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature DE|EU FireofDestiny X2 Max 5 Team Month Wipe?
These Rust Server Score lists count DE|EU FireofDestiny X2 Max 5 Team Month Wipe among them: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Server rules
How is DE|EU FireofDestiny X2 Max 5 Team Month Wipe set up, and what rules does it keep?
The name of DE|EU FireofDestiny X2 Max 5 Team Month Wipe points to a 2x gather rate. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Which map is in play on DE|EU FireofDestiny X2 Max 5 Team Month Wipe?
A procedural map of size 4,000 and seed 8523, generated by the game, is what DE|EU FireofDestiny X2 Max 5 Team Month Wipe runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How do you get onto DE|EU FireofDestiny X2 Max 5 Team Month Wipe?
Enter client.connect 85.114.151.221:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://united-gameserver.de/.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max players50 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).