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Every Rust server graded on real, live numbers. 89,289 players on the roll · 11,829 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 85.130.187.220:28015
Name of server

My Practice Server

RegisterPresentOnline
Region–
Address85.130.187.220:28015
Last checked14m ago
Launch Rust and join
Overall grade

Working towards

50 out of 100, the average of 4 subjects

On the class lists: F (39), with population over 48 hours and no performance mark.

Players now 0/ 4 0% full
7-day average1peak 3
Rank#5,647top 25%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 14/ 100 A quiet classroom so far: 1 of 4 on average. Plenty of space to grow.
Standingrank on player hours 75/ 100 Holds a respectable place: #5,647 on player hours.
Uptimehours on the list, last 48 10/ 100 Attendance needs work: on the list only 5 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 127 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in performance (A+); uptime is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123420:0021:0022:0014:0015:00

Hourly average and peak, UTC.

Server performance

05010015020020:0021:0022:0014:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctThu 22 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 16:40 UTC5d ago 2 – running 0
Thu 22 Oct, 16:16 UTC6d ago 2 – 1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 547 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 303 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 303 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 268 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 261 on average
255 / 300

Quick answers

from the figures on this page

Server facts

Where in the world is My Practice Server?

No region is published for My Practice Server. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 85.130.187.220:28015.

How dependable is My Practice Server, and is it online at the moment?

You can join now: My Practice Server is online. According to its reported uptime, the last restart was about 48 minutes ago. It was up 36 of 120 hours over the last 5 full days, which is 30% of the time. It was first seen by Rust Server Score on 22 October 2026.

Does My Practice Server perform well?

It averaged 127 server fps over the last 48 hours, with a low of 123. Up to 112,221 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 2,453 MB of memory. When fps is low and entities climb, that is lag to players.

On what Rust version does My Practice Server sit?

The server My Practice Server is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

When does My Practice Server wipe, and how often?

There are too few wipes on record for My Practice Server to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 5 days.

What should you expect from wipe day on My Practice Server?

Across its recent wipes, the busiest moments averaged 2 players. 18 hours after the latest wipe began, the crowd hit its peak.

Player numbers

Where does My Practice Server place in the wider field of Rust servers?

Over the last seven days, My Practice Server has #5,647 for player hours, in the top 25% of all ranked servers.

Is My Practice Server a busy server?

With 4 slots available, My Practice Server currently has 0 players. Averaging 1 players over seven days, it peaked at 3. The busiest time in the last 48 hours was 14:00 UTC, with an average of 3 players.

Lists and filters

How should you read the tags on My Practice Server?

The game's browser takes its cue from the tags My Practice Server has set: gmrust (Game mode): Rust survival, played by the standard rules; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show My Practice Server?

Rust Server Score lists that include My Practice Server: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server rules

How is My Practice Server set up, and what rules does it keep?

The name of My Practice Server gives no gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in play on My Practice Server?

The game generates the procedural map on My Practice Server at size 4,250 with seed 330014502. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Getting in

How do you get onto My Practice Server?

To connect, start Rust, press F1, and type client.connect 85.130.187.220:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp4
Max players The server holds 4 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.