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Every Rust server graded on real, live numbers. 60,803 players on the roll · 11,697 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 85.131.244.66:28015
Name of server

RustServer

RegisterPresentOnline
Region–
Address85.131.244.66:28015
Last checked6m ago
Launch Rust and join
Overall grade

Getting there

55 out of 100, the average of 5 subjects

On the class lists: F (44), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak –
Rank#15,411top 69%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,411 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 163 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 238 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.4 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 09:13 UTC24d ago 0 – running 0
Tue 15 Sep, 22:32 UTC42d ago 0 – 18.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 540 on average
611 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
395 / 400
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 312 on average
39 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 311 on average
48 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 272 on average
154 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
90 / 100

Quick answers

from the figures on this page

About the server

In what location does RustServer sit?

You'll find no region listed by RustServer. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 85.131.244.66:28015 is the address to use.

Is RustServer up, and how steady is its uptime?

Right now, RustServer is online. The uptime it reports puts the last restart at about 10 days 11 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Does RustServer perform well?

It never fell below 111 server fps in the last 48 hours, averaging 163. Buildings, deployables and everything else in the world added up to as many as 49,636 entities. At its highest, it used 2,742 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

On what Rust version does RustServer sit?

You will find RustServer on Rust network protocol 2634 and build 167781, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

When does RustServer wipe, and how often?

RustServer has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 24 days 1 hours.

What happens on RustServer when wipe day arrives?

Across its recent wipes, the busiest moments averaged 0 players. The crowd on the latest wipe was largest 0 hours after it began.

Player count

What position does RustServer hold in the rankings?

In the top 69% of all ranked servers, RustServer sits at #15,411 for player hours over the last seven days.

How many players does RustServer usually have?

Right now, 0 players are on RustServer, which has 50 slots. Over the past seven days, the average player count was 0.

Tags

How should you read the tags on RustServer?

The game's browser takes its cue from the tags RustServer has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does RustServer appear in the Rust Server Score lists and filters?

These Rust Server Score lists count RustServer among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

Which rules does RustServer enforce, and what are its settings?

Nothing in the name of RustServer states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is enabled.

Which map is in play on RustServer?

A procedural map of size 3,000 and seed 19686, generated by the game, is what RustServer runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

How to join

How should you connect to RustServer?

Enter client.connect 85.131.244.66:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp50
Max players 50 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.