On the class lists: F (40), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 1
Rank#13,744top 62%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
38/ 100
F
Working its way up from the back of the class: #13,744 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 84 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
27/ 100
F
Lost ground: down 6,236 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap18.1 daysbetween real wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Sun 4 OctWed 16 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 4 Oct, 23:22 UTC23d ago
1
–
running
0
Wed 16 Sep, 21:27 UTC42d ago
0
–
18.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by doarand. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 85.131.251.91:28015.
How dependable is doarand, and is it online at the moment?
You can join now: doarand is online. The uptime it reports puts the last restart at about 11 days 1 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does doarand perform well?
It averaged 84 server fps over the last 48 hours, with a low of 54. At its peak, it held 96,736 entities, including buildings, deployables and all else in the world. Up to 3,911 MB of memory was used. When fps is low and entities climb, that is lag to players.
On what Rust version does doarand sit?
The server doarand is on Rust network protocol 2634 and build 167781 under Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does doarand wipe its map?
The record holds too few of doarand's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 23 days 22 hours have passed since this world was made.
What should you expect from wipe day on doarand?
Across its recent wipes, the busiest moments averaged 0 players. Peak numbers came 11 hours into the latest wipe.
Player count
What position does doarand hold in the rankings?
In the top 62% of all ranked servers, doarand sits at #13,744 for player hours over the last seven days.
How many players does doarand usually have?
doarand is showing 0 players right now, with 50 slots in total. Averaging 0 players over seven days, it peaked at 1.
Tags
How should you read the tags on doarand?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set are the tags doarand publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature doarand?
These Rust Server Score lists count doarand among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
Which rules does doarand enforce, and what are its settings?
The name of doarand gives no gather rate. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.
Which map is in play on doarand?
The game generates the procedural map on doarand at size 4,000 with seed 1203299066. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join doarand?
Enter client.connect 85.131.251.91:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max players50 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).