A quiet classroom so far: 0 of 8 on average. Plenty of space to grow.
Standingrank on player hours
65/ 100
C+
Working its way up from the back of the class: #7,784 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
37/ 100
F
Slipped a little: down 2,080 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 8 Oct, 13:35 UTC19d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by [DE] Sudurland. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 85.14.192.75:28015 is the address to use.
How dependable is [DE] Sudurland, and is it online at the moment?
You can join now: [DE] Sudurland is online. About 8 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 8 October 2026, Rust Server Score saw it for the first time.
Does [DE] Sudurland perform well?
The average over the last 48 hours was 30 server fps, and it never went below 30. Up to 96,409 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 3,156 MB. When fps is low and entities climb, that is lag to players.
Which Rust version is [DE] Sudurland running?
The server [DE] Sudurland is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does [DE] Sudurland wipe its map?
There are too few wipes on record for [DE] Sudurland to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 19 days 8 hours.
What should you expect from wipe day on [DE] Sudurland?
Recent wipes have peaked at 2 players on average. Peak numbers came 1 hours into the latest wipe.
Population
What position does [DE] Sudurland hold in the rankings?
Over the last seven days, [DE] Sudurland has #7,784 for player hours, in the top 35% of all ranked servers.
How many players does [DE] Sudurland usually have?
Right now, 0 players are on [DE] Sudurland, which has 8 slots. Averaging 0 players over seven days, it peaked at 2. The busiest time in the last 48 hours was 16:00 UTC, with an average of 2 players.
Lists and filters
What is meant by the tags on [DE] Sudurland?
The game's browser takes its cue from the tags [DE] Sudurland has set: gmrust (Game mode): Rust survival, played by the standard rules; mp8 (Max players): 8 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does [DE] Sudurland appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [DE] Sudurland among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
How is [DE] Sudurland set up, and what rules does it keep?
Nothing in the name of [DE] Sudurland states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is enabled.
[DE] Sudurland runs which map?
The game generates the procedural map on [DE] Sudurland at size 4,000 with seed 1829117656. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
What is the way to join [DE] Sudurland?
Enter client.connect 85.14.192.75:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp8,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp8
Max players8 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).