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Every Rust server graded on real, live numbers. 61,997 players on the roll · 11,688 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 85.14.194.222:28015
Name of server

Gamed!de

RegisterPresentOnline
Region–
Address85.14.194.222:28015
Last checked9m ago
Launch Rust and join
Overall grade

Working towards

45 out of 100, the average of 5 subjects

On the class lists: F (44), with population over 48 hours and no performance mark.

Players now 0/ 10 0% full
7-day average0peak –
Rank#15,411top 69%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,411 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 50/ 100 Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 238 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in uptime (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

01020304012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 540 on average
621 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
393 / 425
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 312 on average
40 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 311 on average
50 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 272 on average
157 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
99 / 125

Quick answers

from the figures on this page

Server facts

In what location does Gamed!de sit?

Gamed!de leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 85.14.194.222:28015.

Is Gamed!de up, and how steady is its uptime?

You can join now: Gamed!de is online. The uptime it reports puts the last restart at about 7 days 9 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 20 October 2026, Rust Server Score saw it for the first time.

How well does Gamed!de run?

It averaged 30 server fps over the last 48 hours, with a low of 30. Buildings, deployables and everything else in the world added up to as many as 31,257 entities. Memory use reached up to 2,397 MB. Players feel lag when fps drops and entities pile up.

Which Rust version is Gamed!de running?

You will find Gamed!de on Rust network protocol 2634 and build 167781, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

How frequently does Gamed!de wipe its map?

The record holds too few of Gamed!de's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 7 days 11 hours.

Population

Where does Gamed!de sit among Rust servers?

Over the last seven days, Gamed!de has #15,411 for player hours, in the top 69% of all ranked servers.

How many players does Gamed!de usually have?

Right now, 0 players are on Gamed!de, which has 10 slots. For the last seven days, the average number of players was 0.

Lists and filters

How should you read the tags on Gamed!de?

You'll see Gamed!de tagged with gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): This runs on build 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature Gamed!de?

These Rust Server Score lists count Gamed!de among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

Which rules does Gamed!de enforce, and what are its settings?

You will find no gather rate in the name of Gamed!de. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. You are covered by VAC, Valve's anti-cheat.

Gamed!de runs which map?

Gamed!de runs a game-generated procedural map at size 2,500, seed 6738. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Connecting

How should you connect to Gamed!de?

To connect, start Rust, press F1, and type client.connect 85.14.194.222:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players The server holds 10 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167781
Build This runs on build 167781.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.