On the class lists: D (53), with population over 48 hours and no performance mark.
Players now0/ 100% full
7-day average0peak 4
Rank#5,604top 25%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours
75/ 100
B
Holds a respectable place: #5,604 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
47/ 100
D
Needs to work on its frame rate: 28 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
39/ 100
F
Slipped a little: down 1,186 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 7 Oct, 07:23 UTC20d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region tag appears for GER-Kindergarten - PvE, but the name suggests Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 85.14.205.241:28015 is the address to use.
Is GER-Kindergarten - PvE up, and how steady is its uptime?
Right now, GER-Kindergarten - PvE is online. According to its reported uptime, the last restart was about 29 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. On 7 October 2026, Rust Server Score saw it for the first time.
Does GER-Kindergarten - PvE perform well?
The average over the last 48 hours was 28 server fps, and it never went below 11. Buildings, deployables and everything else in the world added up to as many as 149,674 entities. Up to 4,326 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is GER-Kindergarten - PvE on?
You will find GER-Kindergarten - PvE on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does GER-Kindergarten - PvE wipe its map?
There are too few wipes on record for GER-Kindergarten - PvE to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 20 days 11 hours have passed since this world was made.
What happens on GER-Kindergarten - PvE when wipe day arrives?
The average peak on its recent wipes was 2 players. The crowd on the latest wipe was largest 12 hours after it began.
Player numbers
Where does GER-Kindergarten - PvE place in the wider field of Rust servers?
In the top 25% of all ranked servers, GER-Kindergarten - PvE sits at #5,604 for player hours over the last seven days.
How many players does GER-Kindergarten - PvE usually have?
Right now, 0 players are on GER-Kindergarten - PvE, which has 10 slots. It peaked at 4 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 18:00 UTC, with 2 players.
Lists and filters
What do GER-Kindergarten - PvE's tags stand for?
The game's browser takes its cue from the tags GER-Kindergarten - PvE has set: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does GER-Kindergarten - PvE appear in the Rust Server Score lists and filters?
These Rust Server Score lists count GER-Kindergarten - PvE among them: European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which rules does GER-Kindergarten - PvE enforce, and what are its settings?
Nothing in the name of GER-Kindergarten - PvE states a gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
GER-Kindergarten - PvE runs which map?
A procedural map of size 5,000 and seed 1964805836, generated by the game, is what GER-Kindergarten - PvE runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How should you connect to GER-Kindergarten - PvE?
Enter client.connect 85.14.205.241:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp10
Max players10 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).