On the class lists: D (51), with population over 48 hours and no performance mark.
Players now0/ 800% full
7-day average0peak 4
Rank#4,297top 19%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 80 on average. Plenty of space to grow.
Standingrank on player hours
81/ 100
B+
Holds a respectable place: #4,297 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 130 server fps on average.
Wipeskeeping the crowd after a wipe
40/ 100
F
Keeps a fair share of its players through a wipe: 40% of wipes kept half their crowd.
Momentumrank now against a week ago
38/ 100
F
Slipped a little: down 997 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
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·W·····
·W·F···
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W······
···W···
W···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap6.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak4players, last three wipes
crowd held40%else halves by day 4
The first 48 hours of its last wipes
Mon 26 OctThu 22 OctMon 12 Oct
Players each hour, from the hour of the wipe. The latest peaked at 4, 27 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 08:14 UTC2d ago
4
–
running
0
Thu 22 Oct, 11:05 UTC6d ago
4
halved by day 1
3.9 days
0
Mon 12 Oct, 09:21 UTC16d ago
4
halved by day 9
10.1 days
0
Thu 1 Oct, 20:35 UTCFW27d ago
5
halved by day 4
10.5 days
0
Tue 29 Sep, 11:19 UTC29d ago
2
✓ held half
2.4 days
1
Tue 22 Sep, 20:26 UTC36d ago
2
✓ held half
6.6 days
0
Thu 17 Sep, 04:07 UTC41d ago
5
halved by day 3
5.7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 313 on average
37 / 1000
Quick answers
from the figures on this page
About the server
Where in the world is SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO?
No region is published for SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 85.15.69.127:28016.
How dependable is SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO, and is it online at the moment?
Right now, SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO is online. About 39 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO run?
The average over the last 48 hours was 130 server fps, and it never went below 88. Buildings, deployables and everything else in the world added up to as many as 74,730 entities. At its highest, it used 3,313 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO sit?
The server SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO reset?
There is no next wipe to predict on SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO, as it wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 2 days 19 hours.
What happens on SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO when wipe day arrives?
Recent wipes have peaked at 4 players on average. The crowd on the latest wipe was largest 27 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 40% of its recent wipes. In the other wipes it slipped under half by day 4.
Player count
Where does SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO place in the wider field of Rust servers?
In the top 19% of all ranked servers, SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO sits at #4,297 for player hours over the last seven days.
Is SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO a busy server?
Right now, 0 players are on SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO, which has 80 slots. Averaging 0 players over seven days, it peaked at 4. Over the last 48 hours, the peak hour was 11:00 UTC, averaging 3 players.
Tags
What do SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO's tags stand for?
You'll see SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp80 (Max players): The server holds 80 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO?
These Rust Server Score lists count SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO among them: 2x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.
Rules and settings
What settings and rules apply on SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO?
SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO sets gather at 2x, as its name suggests. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO runs which map?
The game generates the procedural map on SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO at size 3,500 with seed 839286028. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
What is the way to join SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO?
To connect, start Rust, press F1, and type client.connect 85.15.69.127:28016. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp80,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp80
Max playersThe server holds 80 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).