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Every Rust server graded on real, live numbers. 60,085 players on the roll · 11,768 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 85.155.188.180:28015
Name of server

MMI Survival

RegisterPresentOnline
Region–
Address85.155.188.180:28015
Last checked5m ago
Launch Rust and join
Overall grade

Getting there

55 out of 100, the average of 5 subjects

On the class lists: F (44), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak –
Rank#15,339top 69%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,339 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 62 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 166 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

025507510023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 08:02 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 554 on average
410 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
274 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 295 on average
40 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 294 on average
35 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
76 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
92 / 200

Quick answers

from the figures on this page

Server details

In what location does MMI Survival sit?

You'll find no region listed by MMI Survival. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 85.155.188.180:28015.

How reliable is MMI Survival, and is it up?

Right now, MMI Survival is online. About 4 days 7 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 4 October 2026, Rust Server Score saw it for the first time.

Is MMI Survival smooth to play on?

It averaged 62 server fps over the last 48 hours, with a low of 30. Up to 14,951 entities were in the world, covering buildings, deployables and the rest. Up to 1,335 MB of memory was used. When fps is low and entities climb, that is lag to players.

What Rust version is MMI Survival on?

The server MMI Survival is on Rust network protocol 2634 and build 166652 under Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

When does MMI Survival wipe, and how often?

MMI Survival has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 24 days 14 hours have passed since this world was made.

What happens on MMI Survival when wipe day arrives?

Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 6 hours after it began.

Player numbers

What position does MMI Survival hold in the rankings?

Over the last seven days, MMI Survival has #15,339 for player hours, in the top 69% of all ranked servers.

What does the population on MMI Survival look like?

With 50 slots available, MMI Survival currently has 0 players. Over the past seven days, the average player count was 0.

Tags

How should you read the tags on MMI Survival?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server are the tags MMI Survival publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does MMI Survival appear in the Rust Server Score lists and filters?

These Rust Server Score lists count MMI Survival among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

How is MMI Survival set up, and what rules does it keep?

You will find no gather rate in the name of MMI Survival. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. You are covered by VAC, Valve's anti-cheat.

Which map is in play on MMI Survival?

MMI Survival runs a game-generated procedural map at size 2,000, seed 6738. A matching size and seed produce the same map, viewable on RustMaps from this page.

Getting in

How do you get onto MMI Survival?

Enter client.connect 85.155.188.180:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp50
Max players The server holds 50 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs166652
Build Build number: 166652.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.