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Every Rust server graded on real, live numbers. 61,286 players on the roll · 11,755 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 85.16.217.69:28015
Name of server

Leo's Bench Lab

RegisterAbsentOffline
Region–
Address85.16.217.69:28015
Last checked7d ago
Launch Rust and join
Overall grade

Not there yet

30 out of 100, the average of 3 subjects

On the class lists: F (41), with population over 48 hours and no performance mark.

Players now 0/ 10 0% full
7-day average1peak 1
Rank#13,702top 62%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 8/ 100 A quiet classroom so far: 1 of 10 on average. Plenty of space to grow.
Standingrank on player hours 38/ 100 Working its way up from the back of the class: #13,702 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 44/ 100 Slipped a little: down 1,731 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (F); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 515 on average
528 / 625
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 338 on average
32 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 335 on average
54 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
274 / 325
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
109 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 262 on average
121 / 150

Quick answers

from the figures on this page

Server facts

Where in the world is Leo's Bench Lab?

Leo's Bench Lab leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 85.16.217.69:28015.

How reliable is Leo's Bench Lab, and is it up?

The server is down: Leo's Bench Lab is offline now, with the last sighting 7 days 3 hours ago. It was up 0% of the time over the last 6 full days, 0 of 144 hours. The first sighting by Rust Server Score was on 20 October 2026.

On what Rust version does Leo's Bench Lab sit?

You will find Leo's Bench Lab on Rust network protocol 2634 and build 167781, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Resets

When does Leo's Bench Lab wipe, and how often?

The record holds too few of Leo's Bench Lab's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 7 days 7 hours have passed since this world was made.

Population

Where does Leo's Bench Lab sit among Rust servers?

In the top 62% of all ranked servers, Leo's Bench Lab sits at #13,702 for player hours over the last seven days.

How many players does Leo's Bench Lab usually have?

The last sighting of Leo's Bench Lab was 7 days 3 hours ago, and it is offline right now. It peaked at 1 and averaged 1 players over the last seven days.

Tags

What do Leo's Bench Lab's tags stand for?

The game's browser takes its cue from the tags Leo's Bench Lab has set: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does Leo's Bench Lab appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Leo's Bench Lab among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

How is Leo's Bench Lab set up, and what rules does it keep?

You will find no gather rate in the name of Leo's Bench Lab. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.

Which map is in play on Leo's Bench Lab?

Leo's Bench Lab runs a procedural map, which the game generates.

How to join

How should you connect to Leo's Bench Lab?

To connect, start Rust, press F1, and type client.connect 85.16.217.69:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol Join only if your game runs protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.