On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,349top 69%
Last wipe82d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,349 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 131 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 176 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
PACANI OTDIHAYUT leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 85.175.100.170:2200 is the address to use.
Is PACANI OTDIHAYUT up, and how steady is its uptime?
The server is up: PACANI OTDIHAYUT is online now. About 20 hours ago, it restarted, based on the uptime it reports. It was up 133 of 168 hours over the last 7 full days, which is 79% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is PACANI OTDIHAYUT smooth to play on?
It averaged 131 server fps over the last 48 hours, with a low of 113. Up to 206,883 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 5,320 MB of memory. When fps is low and entities climb, that is lag to players.
Which Rust version is PACANI OTDIHAYUT running?
You will find PACANI OTDIHAYUT on Rust network protocol 2632 and build 161125, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does PACANI OTDIHAYUT wipe, and how often?
There are too few wipes on record for PACANI OTDIHAYUT to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 82 days 8 hours have passed since this world was made.
Player numbers
What position does PACANI OTDIHAYUT hold in the rankings?
Over the last seven days, PACANI OTDIHAYUT has #15,349 for player hours, in the top 69% of all ranked servers.
Is PACANI OTDIHAYUT a busy server?
Right now, 0 players are on PACANI OTDIHAYUT, which has 100 slots. A seven-day average of 0 players applies here.
Tags
How should you read the tags on PACANI OTDIHAYUT?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2632 (Protocol): To get in, your game needs to be on the same version: the protocol is 2632; cs161125 (Build): This runs on build 161125; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here are the tags PACANI OTDIHAYUT publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature PACANI OTDIHAYUT?
These Rust Server Score lists count PACANI OTDIHAYUT among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
How is PACANI OTDIHAYUT set up, and what rules does it keep?
Nothing in the name of PACANI OTDIHAYUT states a gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map PACANI OTDIHAYUT uses?
The game generates the procedural map on PACANI OTDIHAYUT at size 6,000 with seed 1488. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to PACANI OTDIHAYUT?
To connect, start Rust, press F1, and type client.connect 85.175.100.170:2200. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at http://site.ru/.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2632,gmrust,cs161125,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max players100 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2632
ProtocolTo get in, your game needs to be on the same version: the protocol is 2632.
cs161125
BuildThis runs on build 161125.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).