Working its way up from the back of the class: #15,098 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
12/ 100
F
Lost ground: down 11,446 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak9players, last three wipes
crowd held0%else halves by day 1
The first 48 hours of its last wipes
Wed 14 OctTue 13 OctMon 12 Oct
Players each hour, from the hour of the wipe. The latest peaked at 10, 16 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 14 Oct, 16:24 UTC14d ago
10
–
running
0
Tue 13 Oct, 16:24 UTC15d ago
11
–
1 days
0
Mon 12 Oct, 05:35 UTC16d ago
6
–
1.5 days
0
Thu 17 Sep, 03:42 UTC41d ago
1
halved by day 1
25.1 days
0
Wed 16 Sep, 17:56 UTC42d ago
1
–
0.4 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [RU] Sunny Valley | Vanilla sit?
The name of [RU] Sunny Valley | Vanilla points to Europe, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 85.175.226.51:22015.
How reliable is [RU] Sunny Valley | Vanilla, and is it up?
At this moment, [RU] Sunny Valley | Vanilla is offline; the last time it was seen was 13 days 8 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 16 September 2026.
Which Rust version is [RU] Sunny Valley | Vanilla running?
The server [RU] Sunny Valley | Vanilla is on Rust network protocol 2634 and build 167781 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does [RU] Sunny Valley | Vanilla wipe, and how often?
[RU] Sunny Valley | Vanilla wipes at times that vary, so no next wipe can be predicted. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 14 days 5 hours.
What should you expect from wipe day on [RU] Sunny Valley | Vanilla?
The average peak on its recent wipes was 9 players. The crowd on the latest wipe was largest 16 hours after it began. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.
Player count
What position does [RU] Sunny Valley | Vanilla hold in the rankings?
In the top 70% of all ranked servers, [RU] Sunny Valley | Vanilla sits at #15,098 for player hours over the last seven days.
Is [RU] Sunny Valley | Vanilla a busy server?
[RU] Sunny Valley | Vanilla is offline at the moment; the last time it was seen was 13 days 8 hours ago.
Tags
How should you read the tags on [RU] Sunny Valley | Vanilla?
gmrust (Game mode): Survival in the standard Rust style; mp300 (Max players): 300 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here are the tags [RU] Sunny Valley | Vanilla publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [RU] Sunny Valley | Vanilla appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [RU] Sunny Valley | Vanilla: European Rust servers, graded and Best community servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
What settings and rules apply on [RU] Sunny Valley | Vanilla?
Nothing in the name of [RU] Sunny Valley | Vanilla states a gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [RU] Sunny Valley | Vanilla?
[RU] Sunny Valley | Vanilla runs a game-generated procedural map at size 2,000, seed 4242. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How should you connect to [RU] Sunny Valley | Vanilla?
To connect, start Rust, press F1, and type client.connect 85.175.226.51:22015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp300,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp300
Max players300 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); wipes are the one to work on (F).