Working its way up from the back of the class: #15,172 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
41/ 100
F
Slipped a little: down 2,641 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (F); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Rust Server by MOTTE [GER][PVE] based in?
The name of Rust Server by MOTTE [GER][PVE] points to Europe, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 85.190.128.20:11300.
How dependable is Rust Server by MOTTE [GER][PVE], and is it online at the moment?
At this moment, Rust Server by MOTTE [GER][PVE] is offline; the last time it was seen was 11 days 23 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 14 October 2026.
What Rust version is Rust Server by MOTTE [GER][PVE] on?
You will find Rust Server by MOTTE [GER][PVE] on Rust network protocol 2634 and build 167781, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does Rust Server by MOTTE [GER][PVE] wipe, and how often?
The record holds too few of Rust Server by MOTTE [GER][PVE]'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 14 days 23 hours.
Player numbers
What position does Rust Server by MOTTE [GER][PVE] hold in the rankings?
Over the last seven days, Rust Server by MOTTE [GER][PVE] has #15,172 for player hours, in the top 70% of all ranked servers.
What does the population on Rust Server by MOTTE [GER][PVE] look like?
The last sighting of Rust Server by MOTTE [GER][PVE] was 11 days 23 hours ago, and it is offline right now.
Tags and filters
How should you read the tags on Rust Server by MOTTE [GER][PVE]?
gmvanilla (Game mode): You play vanilla survival here; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server are the tags Rust Server by MOTTE [GER][PVE] publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Rust Server by MOTTE [GER][PVE]?
Rust Server Score lists that include Rust Server by MOTTE [GER][PVE]: European Rust servers, graded and Best community servers, graded. You can find it under these server-list filters: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
What settings and rules apply on Rust Server by MOTTE [GER][PVE]?
You will find no gather rate in the name of Rust Server by MOTTE [GER][PVE]. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Rust Server by MOTTE [GER][PVE] runs which map?
A procedural map of size 3,500 and seed 6738, generated by the game, is what Rust Server by MOTTE [GER][PVE] runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How should you connect to Rust Server by MOTTE [GER][PVE]?
Enter client.connect 85.190.128.20:11300 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8
Game
gmvanilla
Game modeYou play vanilla survival here.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (F); standing is the one to work on (F).