Skip to the page
Every Rust server graded on real, live numbers. 103,410 players on the roll · 11,865 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 85.190.160.9:10500
Name of server

>>TGC<<

RegisterAbsentOffline
Region–
Address85.190.160.9:10500
Last checked21h ago
Launch Rust and join
Overall grade

Not there yet

41 out of 100, the average of 5 subjects

On the class lists: F (37), with population over 48 hours and no performance mark.

Players now 1/ 20 5% full
7-day average1peak 2
Rank#6,161top 28%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 6/ 100 A quiet classroom so far: 1 of 20 on average. Plenty of space to grow.
Standingrank on player hours 72/ 100 Holds a respectable place: #6,161 on player hours.
Uptimehours on the list, last 48 10/ 100 Attendance needs work: on the list only 5 of the last 48 hours.
Performanceserver fps, last 48 hours 54/ 100 Slows down under load at times: 32 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 62/ 100 Moving up: up 1,533 places this week.

A term to build on. Strongest in standing (B−); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.511.5221:0022:0020:0021:0022:00

Hourly average and peak, UTC.

Server performance

01020304021:0022:0020:0021:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 510 on average
310 / 325
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
379 / 425
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 281 on average
968 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
47 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
987 / 1000
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 238 on average
782 / 800

Quick answers

from the figures on this page

Server details

Which region is >>TGC<< based in?

You'll find no region listed by >>TGC<<. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 85.190.160.9:10500.

How dependable is >>TGC<<, and is it online at the moment?

The server is down: >>TGC<< is offline now, with the last sighting 21 hours ago. According to its reported uptime, the last restart was about 1 hours ago. For the last 7 full days, it was up 20 of 168 hours, or 12% of the time. On 14 October 2026, Rust Server Score saw it for the first time.

Does >>TGC<< perform well?

It averaged 32 server fps over the last 48 hours, with a low of 30. Buildings, deployables and everything else in the world added up to as many as 65,251 entities. Up to 1,379 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.

What Rust version is >>TGC<< on?

The server >>TGC<< is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.

Resets

How frequently does >>TGC<< wipe its map?

There are too few wipes on record for >>TGC<< to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 15 days 1 hours.

Population

What position does >>TGC<< hold in the rankings?

Over the last seven days, >>TGC<< has #6,161 for player hours, in the top 28% of all ranked servers.

Is >>TGC<< a busy server?

>>TGC<< is offline at the moment; the last time it was seen was 21 hours ago. The seven-day average is 1 players, with a peak of 2. The busiest time in the last 48 hours was 21:00 UTC, with an average of 2 players.

Lists and filters

What is meant by the tags on >>TGC<<?

gmvanilla (Game mode): Survival, vanilla style; mp20 (Max players): Its slot count is 20; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server are the tags >>TGC<< publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature >>TGC<<?

These Rust Server Score lists count >>TGC<< among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

How is >>TGC<< set up, and what rules does it keep?

The name of >>TGC<< gives no gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map >>TGC<< uses?

A procedural map of size 3,500 and seed 6738, generated by the game, is what >>TGC<< runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Getting in

How do you get onto >>TGC<<?

To connect, start Rust, press F1, and type client.connect 85.190.160.9:10500. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp20
Max players Its slot count is 20.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.