On the class lists: F (23), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak 1
Rank#13,884top 63%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
37/ 100
F
Working its way up from the back of the class: #13,884 on player hours.
Uptimehours on the list, last 48
4/ 100
F
Attendance needs work: on the list only 2 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 75 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: down 91 places this week.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for A Rust Server. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 85.201.223.70:20103.
How reliable is A Rust Server, and is it up?
You cannot join now: A Rust Server is offline, last seen 1 hours ago. According to its reported uptime, the last restart was about 15 minutes ago. It was up 33 of 144 hours over the last 6 full days, which is 23% of the time. The first sighting by Rust Server Score was on 20 October 2026.
How well does A Rust Server run?
The average over the last 48 hours was 75 server fps, and it never went below 75. Buildings, deployables and everything else in the world added up to as many as 45,000 entities. Memory use reached up to 979 MB. Players feel lag when fps drops and entities pile up.
What Rust version is A Rust Server on?
Rust network protocol 2635 and build 168674 on Linux is what A Rust Server runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does A Rust Server reset?
The record holds too few of A Rust Server's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 6 days 23 hours.
Population
Where does A Rust Server sit among Rust servers?
Over the last seven days, A Rust Server has #13,884 for player hours, in the top 63% of all ranked servers.
What does the population on A Rust Server look like?
It has been 1 hours since A Rust Server was last seen, and it is offline right now. It peaked at 1 and averaged 0 players over the last seven days.
Tags
What is meant by the tags on A Rust Server?
The game's browser takes its cue from the tags A Rust Server has set: gmvanilla (Game mode): You play vanilla survival here; mp40 (Max players): 40 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168674 (Build): This runs on build 168674; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show A Rust Server?
Rust Server Score lists that include A Rust Server: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
Which rules does A Rust Server enforce, and what are its settings?
The name of A Rust Server gives no gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.
Can you tell me which map A Rust Server uses?
The game generates the procedural map on A Rust Server at size 3,000 with seed 1678991906. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How should you connect to A Rust Server?
Enter client.connect 85.201.223.70:20103 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/channels/944667982980845648/1462432917253783736.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,gmvanilla,cs168674,ts8
Game
gmvanilla
Game modeYou play vanilla survival here.
mp40
Max players40 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168674
BuildThis runs on build 168674.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).