A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
68/ 100
C+
Working its way up from the back of the class: #6,993 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
44/ 100
F
Slipped a little: down 881 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
8d 20hThu 5 Nov, 19:00 UTCFW
36d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:50 UTCFW26d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [EU] Royals Monthly Vanilla based in?
The name of [EU] Royals Monthly Vanilla points to Europe, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 85.228.18.151:28015.
How dependable is [EU] Royals Monthly Vanilla, and is it online at the moment?
You can join now: [EU] Royals Monthly Vanilla is online. About 15 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does [EU] Royals Monthly Vanilla perform well?
It never fell below 30 server fps in the last 48 hours, averaging 30. Up to 81,130 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 2,253 MB of memory. When fps is low and entities climb, that is lag to players.
Which Rust version is [EU] Royals Monthly Vanilla running?
You will find [EU] Royals Monthly Vanilla on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does [EU] Royals Monthly Vanilla reset?
The force wipe each month is the only wipe [EU] Royals Monthly Vanilla takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 26 days 4 hours. The tags show a monthly wipe schedule.
What happens on [EU] Royals Monthly Vanilla when wipe day arrives?
Recent wipes have peaked at 2 players on average. 22 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does [EU] Royals Monthly Vanilla place in the wider field of Rust servers?
Over the last seven days, [EU] Royals Monthly Vanilla has #6,993 for player hours, in the top 32% of all ranked servers.
Is [EU] Royals Monthly Vanilla a busy server?
[EU] Royals Monthly Vanilla is showing 0 players right now, with 100 slots in total. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 08:00 UTC, with an average of 1 players.
Lists and filters
What do [EU] Royals Monthly Vanilla's tags stand for?
You'll see [EU] Royals Monthly Vanilla tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts6 (Group limit): No team may go above 6; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework in use is Oxide (uMod) in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who is behind [EU] Royals Monthly Vanilla?
The same operator most likely runs [EU] Royals Monthly Vanilla and the 3 other servers we track that also publish a rustroyals.eu hostname.
Which lists and filters on Rust Server Score show [EU] Royals Monthly Vanilla?
These Rust Server Score lists count [EU] Royals Monthly Vanilla among them: European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
What settings and rules apply on [EU] Royals Monthly Vanilla?
Nothing in the name of [EU] Royals Monthly Vanilla states a gather rate. A group here can reach 6 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. Plugins on it number Oxide. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [EU] Royals Monthly Vanilla?
A procedural map of size 3,700 and seed 1025831711, generated by the game, is what [EU] Royals Monthly Vanilla runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
What is the way to join [EU] Royals Monthly Vanilla?
To connect, start Rust, press F1, and type client.connect 85.228.18.151:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/rustroyals.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts6,^o
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max players100 slots are available.
ts6
Group limitNo team may go above 6.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).