Working its way up from the back of the class: #15,849 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
20/ 100
F
Lost ground: down 9,435 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
8d 2hThu 5 Nov, 19:00 UTCFW
36d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 22:22 UTCFW26d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [BBB].[N00B].[1]PVE.Friendly.Players based in?
No region is published for [BBB].[N00B].[1]PVE.Friendly.Players. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 85.228.44.182:28015.
How dependable is [BBB].[N00B].[1]PVE.Friendly.Players, and is it online at the moment?
You cannot join now: [BBB].[N00B].[1]PVE.Friendly.Players is offline, last seen 17 days 16 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Which Rust version is [BBB].[N00B].[1]PVE.Friendly.Players running?
The server [BBB].[N00B].[1]PVE.Friendly.Players is on Rust network protocol 2634 and build 166652 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does [BBB].[N00B].[1]PVE.Friendly.Players wipe its map?
Once a month, [BBB].[N00B].[1]PVE.Friendly.Players wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 26 days 18 hours.
What happens on [BBB].[N00B].[1]PVE.Friendly.Players when wipe day arrives?
Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 46 hours after it began.
Player numbers
What position does [BBB].[N00B].[1]PVE.Friendly.Players hold in the rankings?
Over the last seven days, [BBB].[N00B].[1]PVE.Friendly.Players has #15,849 for player hours, in the top 72% of all ranked servers.
How many players does [BBB].[N00B].[1]PVE.Friendly.Players usually have?
[BBB].[N00B].[1]PVE.Friendly.Players is offline at the moment; the last time it was seen was 17 days 16 hours ago.
Tags and filters
What is meant by the tags on [BBB].[N00B].[1]PVE.Friendly.Players?
gmvanilla (Game mode): Survival, vanilla style; mp16 (Max players): Its slot count is 16; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): This runs on build 166652; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^p (PvE): This is player against world: players do not fight each other are the tags [BBB].[N00B].[1]PVE.Friendly.Players publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature [BBB].[N00B].[1]PVE.Friendly.Players?
These Rust Server Score lists count [BBB].[N00B].[1]PVE.Friendly.Players among them: Best community servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Server rules
How is [BBB].[N00B].[1]PVE.Friendly.Players set up, and what rules does it keep?
You will find no gather rate in the name of [BBB].[N00B].[1]PVE.Friendly.Players. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.
[BBB].[N00B].[1]PVE.Friendly.Players runs which map?
[BBB].[N00B].[1]PVE.Friendly.Players runs a game-generated procedural map at size 4,321, seed 793197. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How do you get onto [BBB].[N00B].[1]PVE.Friendly.Players?
To connect, start Rust, press F1, and type client.connect 85.228.44.182:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp16,ptrak,$r?,v2634,^p,gmvanilla,cs166652,ts8
Game
gmvanilla
Game modeSurvival, vanilla style.
mp16
Max playersIts slot count is 16.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166652
BuildThis runs on build 166652.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.