Working its way up from the back of the class: #15,814 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 177 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Rust WakeExp 7 (private insecure test) based in?
Rust WakeExp 7 (private insecure test) leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 85.234.84.19:29515.
How dependable is Rust WakeExp 7 (private insecure test), and is it online at the moment?
You cannot join now: Rust WakeExp 7 (private insecure test) is offline, last seen 19 days 10 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 10 October 2026.
What Rust version is Rust WakeExp 7 (private insecure test) on?
Rust network protocol 2634 and build 166652 on Linux is what Rust WakeExp 7 (private insecure test) runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does Rust WakeExp 7 (private insecure test) wipe its map?
The record holds too few of Rust WakeExp 7 (private insecure test)'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 21 days have passed since this world was made.
Population
Where does Rust WakeExp 7 (private insecure test) place in the wider field of Rust servers?
In the top 72% of all ranked servers, Rust WakeExp 7 (private insecure test) sits at #15,814 for player hours over the last seven days.
What does the population on Rust WakeExp 7 (private insecure test) look like?
It has been 19 days 10 hours since Rust WakeExp 7 (private insecure test) was last seen, and it is offline right now.
Tags and filters
What is meant by the tags on Rust WakeExp 7 (private insecure test)?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Its slot count is 10; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): This runs on build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set are the tags Rust WakeExp 7 (private insecure test) publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Rust WakeExp 7 (private insecure test) appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Rust WakeExp 7 (private insecure test): Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
Which rules does Rust WakeExp 7 (private insecure test) enforce, and what are its settings?
The name of Rust WakeExp 7 (private insecure test) gives no gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is not enabled.
Which map is in play on Rust WakeExp 7 (private insecure test)?
The game generates a procedural map for Rust WakeExp 7 (private insecure test).
How to join
How should you connect to Rust WakeExp 7 (private insecure test)?
Enter client.connect 85.234.84.19:29515 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp10
Max playersIts slot count is 10.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166652
BuildThis runs on build 166652.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).