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Every Rust server graded on real, live numbers. 46,298 players on the roll · 11,701 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 85.236.190.20:28015
Name of server

locServ47

RegisterPresentOnline
Region–
Address85.236.190.20:28015
Last checked11m ago
Launch Rust and join
Overall grade

Steady

65 out of 100, the average of 5 subjects

On the class lists: C− (56), with population over 48 hours and no performance mark.

Players now 0/ 20 0% full
7-day average0peak 3
Rank#5,981top 27%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 0 of 20 on average. Plenty of space to grow.
Standingrank on player hours 73/ 100 Holds a respectable place: #5,981 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 186 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 53/ 100 Moving up: up 359 places this week.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75101:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct14 Oct21 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:11 UTC25d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
238 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
159 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 292 on average
27 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 291 on average
16 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
32 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
45 / 200

Quick answers

from the figures on this page

About the server

Which region is locServ47 based in?

You'll find no region listed by locServ47. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 85.236.190.20:28015 is the address to use.

How dependable is locServ47, and is it online at the moment?

You can join now: locServ47 is online. According to its reported uptime, the last restart was about 4 days 17 hours ago. It was up 144 of 168 hours over the last 7 full days, which is 86% of the time. On 23 September 2026, Rust Server Score saw it for the first time.

Is locServ47 smooth to play on?

The average over the last 48 hours was 186 server fps, and it never went below 143. Up to 48,485 entities were in the world, covering buildings, deployables and the rest. Up to 2,206 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.

What Rust version is locServ47 on?

Rust network protocol 2635 and build 168909 on Linux is what locServ47 runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

On what schedule does locServ47 reset?

There are too few wipes on record for locServ47 to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 25 days 18 hours.

What happens on locServ47 when wipe day arrives?

The average peak on its recent wipes was 3 players. 29 hours after the latest wipe began, the crowd hit its peak.

Population

Where does locServ47 sit among Rust servers?

Over the last seven days, locServ47 has #5,981 for player hours, in the top 27% of all ranked servers.

How many players does locServ47 usually have?

locServ47 is showing 0 players right now, with 20 slots in total. The seven-day average is 0 players, with a peak of 3. Over the last 48 hours, the peak hour was 07:00 UTC, averaging 1 players.

Lists and filters

How should you read the tags on locServ47?

You'll see locServ47 tagged with gmvanilla (Game mode): Survival, vanilla style; mp20 (Max players): 20 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does locServ47 appear in the Rust Server Score lists and filters?

These Rust Server Score lists count locServ47 among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

How is locServ47 set up, and what rules does it keep?

The name of locServ47 gives no gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. You are covered by VAC, Valve's anti-cheat.

locServ47 runs which map?

A procedural map of size 3,000 and seed 3221155, generated by the game, is what locServ47 runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Connecting

How should you connect to locServ47?

To connect, start Rust, press F1, and type client.connect 85.236.190.20:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp20
Max players 20 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.