Working its way up from the back of the class: #13,364 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
43/ 100
F
Slipped a little: down 1,789 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 61% of all ranked servers, and #564 of the quad servers (top 71%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for Witek_OD Server. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 85.238.100.34:28015 is the address to use.
How reliable is Witek_OD Server, and is it up?
You cannot join now: Witek_OD Server is offline, last seen 17 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 11 October 2026, Rust Server Score saw it for the first time.
What Rust version is Witek_OD Server on?
Rust network protocol 2634 and build 167584 on Windows is what Witek_OD Server runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does Witek_OD Server reset?
Witek_OD Server has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 18 days 6 hours.
Player count
Where does Witek_OD Server sit among Rust servers?
In the top 61% of all ranked servers, Witek_OD Server sits at #13,364 for player hours over the last seven days. It comes #564 among servers in the quad group.
What does the population on Witek_OD Server look like?
Witek_OD Server is offline at the moment; the last time it was seen was 17 days 7 hours ago.
Lists and filters
How should you read the tags on Witek_OD Server?
The game's browser takes its cue from the tags Witek_OD Server has set: gmsoftcore (Game mode): This is softcore, the easier option; mp500 (Max players): 500 slots are available; ts4 (Group limit): A team can hold 4 players at most; v2634 (Protocol): Join only if your game runs protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Witek_OD Server?
Rust Server Score lists that include Witek_OD Server: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Map and rules
How is Witek_OD Server set up, and what rules does it keep?
Nothing in the name of Witek_OD Server states a gather rate. The cap on group size is 4 players (quad). It runs softcore, Facepunch's easier setting, with part of your loot kept. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Witek_OD Server uses?
A procedural map, generated by the game, is what Witek_OD Server runs.
Getting in
How do you get onto Witek_OD Server?
To connect, start Rust, press F1, and type client.connect 85.238.100.34:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp500,ptrak,$r?,v2634,gmsoftcore,cs167584,ts4
Game
gmsoftcore
Game modeThis is softcore, the easier option.
mp500
Max players500 slots are available.
ts4
Group limitA team can hold 4 players at most.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167584
BuildThe game build is 167584.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.