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Every Rust server graded on real, live numbers. 68,594 players on the roll · 11,792 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 85.251.89.125:28015
Name of server

Rust Test Local

RegisterAbsentOffline
Region–
Address85.251.89.125:28015
Last checked8d ago
Launch Rust and join
Overall grade

Not there yet

40 out of 100, the average of 3 subjects

Players now 0/ 10 0% full
7-day average0peak –
Rank#15,423top 69%
Last wipe8d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,423 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 50/ 100 Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago 38/ 100 Slipped a little: down 3,594 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in wipe hold (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct12 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 3

The first 48 hours of its last wipes

Tue 20 OctFri 9 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 23:43 UTC8d ago 1 – running 1
Fri 9 Oct, 13:39 UTC19d ago 1 – 11.4 days 1
Fri 18 Sep, 07:56 UTC41d ago 1 halved by day 3 21.2 days 0
Fri 18 Sep, 00:11 UTC41d ago 1 – 0.3 days 1
Wed 16 Sep, 00:25 UTC43d ago 1 held half 2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
500 / 550
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
410 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
57 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
56 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
59 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 241 on average
156 / 200

Quick answers

from the figures on this page

About the server

Which region is Rust Test Local based in?

Rust Test Local leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 85.251.89.125:28015.

How reliable is Rust Test Local, and is it up?

At this moment, Rust Test Local is offline; the last time it was seen was 8 days ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 13 September 2026.

Which Rust version is Rust Test Local running?

The server Rust Test Local is on Rust network protocol 2634 and build 167234 under Linux. You need the same protocol to join; Steam takes care of updating your game.

Resets

When does Rust Test Local wipe, and how often?

There is no next wipe to predict on Rust Test Local, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 8 days 13 hours.

What should you expect from wipe day on Rust Test Local?

The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 0 hours after it began. Half the peak held until the next wipe in 50% of its recent wipes. Day 3 is when it sank below half in the wipes that did not hold.

Population

Where does Rust Test Local sit among Rust servers?

In the top 69% of all ranked servers, Rust Test Local sits at #15,423 for player hours over the last seven days.

Is Rust Test Local a busy server?

It has been 8 days since Rust Test Local was last seen, and it is offline right now.

Tags

How should you read the tags on Rust Test Local?

You'll see Rust Test Local tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): Its slot count is 10; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167234 (Build): This runs on build 167234; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show Rust Test Local?

These Rust Server Score lists count Rust Test Local among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which rules does Rust Test Local enforce, and what are its settings?

Nothing in the name of Rust Test Local states a gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. The server does not run VAC, Valve's anti-cheat.

Rust Test Local runs which map?

A procedural map, generated by the game, is what Rust Test Local runs.

How to join

How should you connect to Rust Test Local?

Enter client.connect 85.251.89.125:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167234,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp10
Max players Its slot count is 10.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167234
Build This runs on build 167234.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.