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Every Rust server graded on real, live numbers. 44,070 players on the roll · 11,698 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 85.72.131.117:28015
Name of server

Eternal Rust | DEV

RegisterAbsentOffline
Region–
Address85.72.131.117:28015
Last checked20d ago
moddedoxide
Launch Rust and join
Overall grade

Working towards

52 out of 100, the average of 3 subjects

Players now 0/ 100 0% full
7-day average0peak –
Rank#15,885top 72%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 28/ 100 Working its way up from the back of the class: #15,885 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 27/ 100 Lost ground: down 7,309 places this week. A strong wipe could turn it round.

A term to build on. Strongest in wipe hold (A+); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep2 Oct6 Oct11 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap8.4 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:21 UTC FW27d ago 1 – running 1
Wed 23 Sep, 09:57 UTC35d ago 1 held half 8.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10
EU · groups of 5 · weekly · 77 on average
3 / 250
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10
EU · groups of 5 · 58 on average
18 / 150
红果十倍/10.26号新开/爆枪/新人入门
EA · groups of 6 · weekly · 10 on average
2 / 200
Rustico 3
groups of 5 · 8 on average
16 / 100
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10
EU · groups of 5 · weekly · 1 on average
0 / 200
Bustabar NA PvP - No Wipe - Raid Protection
NA · groups of 5 · 1 on average
0 / 50

Quick answers

from the figures on this page

About the server

Which region is Eternal Rust | DEV based in?

You'll find no region listed by Eternal Rust | DEV. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 85.72.131.117:28015.

How dependable is Eternal Rust | DEV, and is it online at the moment?

The server is down: Eternal Rust | DEV is offline now, with the last sighting 20 days 15 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 23 September 2026.

Which Rust version is Eternal Rust | DEV running?

Rust network protocol 2634 and build 167058 on Windows is what Eternal Rust | DEV runs. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

How frequently does Eternal Rust | DEV wipe its map?

The record holds too few of Eternal Rust | DEV's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 27 days 5 hours.

What happens on Eternal Rust | DEV when wipe day arrives?

Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 37 hours after it began. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.

Player count

What position does Eternal Rust | DEV hold in the rankings?

Over the last seven days, Eternal Rust | DEV has #15,885 for player hours, in the top 72% of all ranked servers.

What does the population on Eternal Rust | DEV look like?

It has been 20 days 15 hours since Eternal Rust | DEV was last seen, and it is offline right now.

Lists and filters

What do Eternal Rust | DEV's tags stand for?

The game's browser takes its cue from the tags Eternal Rust | DEV has set: gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): 100 slots are available; ts6 (Group limit): No team may go above 6; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does Eternal Rust | DEV appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Eternal Rust | DEV among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

What settings and rules apply on Eternal Rust | DEV?

The name of Eternal Rust | DEV gives no gather rate. You can play in groups of up to 6 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map Eternal Rust | DEV uses?

The game generates a procedural map for Eternal Rust | DEV.

Getting in

What is the way to join Eternal Rust | DEV?

Enter client.connect 85.72.131.117:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167058,ts6,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp100
Max players 100 slots are available.
ts6
Group limit No team may go above 6.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167058
Build Build number: 167058.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.