Working its way up from the back of the class: #15,955 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 754 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Carbon Modded | 85 Slots | Biweekly Wipe based in?
No region is published for Carbon Modded | 85 Slots | Biweekly Wipe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 85.72.83.222:32000.
How reliable is Carbon Modded | 85 Slots | Biweekly Wipe, and is it up?
At this moment, Carbon Modded | 85 Slots | Biweekly Wipe is offline; the last time it was seen was 20 days 19 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 6 October 2026, Rust Server Score saw it for the first time.
On what Rust version does Carbon Modded | 85 Slots | Biweekly Wipe sit?
Rust network protocol 2634 and build 167058 on Linux is what Carbon Modded | 85 Slots | Biweekly Wipe runs. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does Carbon Modded | 85 Slots | Biweekly Wipe wipe its map?
The record holds too few of Carbon Modded | 85 Slots | Biweekly Wipe's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 21 days 12 hours.
Player count
Where does Carbon Modded | 85 Slots | Biweekly Wipe sit among Rust servers?
Over the last seven days, Carbon Modded | 85 Slots | Biweekly Wipe has #15,955 for player hours, in the top 72% of all ranked servers.
Is Carbon Modded | 85 Slots | Biweekly Wipe a busy server?
It has been 20 days 19 hours since Carbon Modded | 85 Slots | Biweekly Wipe was last seen, and it is offline right now.
Tags and filters
What is meant by the tags on Carbon Modded | 85 Slots | Biweekly Wipe?
The game's browser takes its cue from the tags Carbon Modded | 85 Slots | Biweekly Wipe has set: gmvanilla (Game mode): You play vanilla survival here; mp85 (Max players): 85 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^p (PvE): Players do not fight one another here; the world is the danger; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Carbon Modded | 85 Slots | Biweekly Wipe?
These Rust Server Score lists count Carbon Modded | 85 Slots | Biweekly Wipe among them: Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
What settings and rules apply on Carbon Modded | 85 Slots | Biweekly Wipe?
Nothing in the name of Carbon Modded | 85 Slots | Biweekly Wipe states a gather rate. The default of 8 players applies as the group cap. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Carbon Modded | 85 Slots | Biweekly Wipe?
Carbon Modded | 85 Slots | Biweekly Wipe runs a procedural map, which the game generates.
Connecting
What is the way to join Carbon Modded | 85 Slots | Biweekly Wipe?
Enter client.connect 85.72.83.222:32000 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp85,ptrak,$r?,v2634,^z,^y,^p,gmvanilla,cs167058,ts8
Game
gmvanilla
Game modeYou play vanilla survival here.
mp85
Max players85 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167058
BuildThe game build is 167058.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).